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Dive report

testing

Online NA 153.66.141.222:28015 checked 14m ago

duo weekly wipes moddedcarbon
Drop in
1/ 20 players now 5% full
17-day averagepeak 1
#11,324ranktop 51% · #1376 in NA
7d agolast wipeweekly schedule
6d 4hnext wipeSat 24 Oct, 15:49 UTC

Players

AveragePeak
00.250.50.75107:0008:0009:0010:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 51% of all ranked servers, top 74% in NA, and #345 of the duo servers (top 80%). Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Saturday 24 October, 15:49 UTC, in 6d 4h. Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does testing appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include testing: Duo Rust servers, live, Modded Rust servers and North American Rust server list. Its entry appears under the filters Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

How should you read the tags on testing?

gmvanilla (Game mode): Vanilla survival gameplay; mp20 (Max players): The slot count is 20; ts2 (Group limit): The team limit is 2; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166652 (Build): It's on build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^w (Weekly): Weekly wipes; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Plugins are handled by Carbon; NA (North America): In the server browser it appears under North America — that is the tag list testing puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What's the location of testing?

Its location is North America, according to the NA tag testing displays. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 153.66.141.222:28015.

How reliable is testing?

testing is up and reachable at the moment. Rust Going Deep has had it on record since 18 October 2026.

What is the Rust version for testing?

Rust network protocol 2634 and build 166652 is what testing runs, on Windows. The protocol must match to join; Steam will update your game.

Wipe details

How often does testing wipe?

An estimate from weekly: 7 days after its last wipe gives testing's next wipe. Saturday 24 October at 15:49 UTC is when the next wipe is due. 7 days 19 hours is how long ago this world came into being. The tags show wipes set to happen every week.

Map and rules

What settings and rules have been applied to testing?

Its name does not state a gather rate for testing. 2 players (duo) is the cap for a group. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. You will find Carbon plugins installed. The server runs Valve's anti-cheat, VAC.

Population

What's the population like on testing?

Out of 20 slots, 1 are filled on testing right now. For the past week, players averaged 1 with a high of 1. The busiest point in the last 48 hours was 08:00 UTC, averaging 1 players.

What position does testing hold in the server rankings?

Over the last seven days, testing sits at #11,324 by player hours, among the top 51% of all ranked servers and #1,376 in North America. It ranks #345 among duo servers.

How to join

How do you get into testing?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 153.66.141.222:28015.

What each one means

Server tags

Published as mp20,ptrak,$r?,v2634,^z,^y,^w,NA,gmvanilla,cs166652,ts2

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp20
Max players The slot count is 20.
ts2
Group limit The team limit is 2.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166652
Build It's on build 166652.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly Weekly wipes.

Mods and access

^z
Modded The Modded category fits: plugins or settings are in play.
^y
Carbon Plugins are handled by Carbon.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.