testing
Offline NA 153.66.141.225:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers, top 49% in NA, and #264 of the duo servers (top 62%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Saturday 24 October, 15:49 UTC, in 6d 7h. Its weekly schedule tag · low confidence
Coming wipes
- 6d 7hSat 24 Oct, 15:49 UTC
- 13d 7hSat 31 Oct, 15:49 UTC
- 18d 10hThu 5 Nov, 19:00 UTCFW
- 20d 7hSat 7 Nov, 15:49 UTC
- 27d 7hSat 14 Nov, 15:49 UTC
- 34d 7hSat 21 Nov, 15:49 UTC
- 41d 7hSat 28 Nov, 15:49 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 15:49 UTC7d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 114/ 150
- 8/ 100
- 1/ 100
- 5/ 100
- 1/ 100
- 0/ 50
Quick answers
Tags and search
Where does testing appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include testing: Duo Rust servers, live, Modded Rust servers and North American Rust server list. Its entry appears under the filters Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
How should you read the tags on testing?
testing's game browser tags read: gmvanilla (Game mode): It's vanilla survival; mp20 (Max players): There are 20 slots on this server; ts2 (Group limit): Teams max out at 2; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^w (Weekly): A wipe every week; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Carbon is the plugin framework it uses; NA (North America): In the server browser it appears under North America. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What's the location of testing?
Its location is North America, according to the NA tag testing displays. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 153.66.141.225:28015.
Is testing up, and how often does it stay online?
Right now testing is offline, having last been seen 4 days 5 hours ago. It was up 36% of the time over the last full 7 days, 60 of 168 hours. 9 October 2026 is when Rust Going Deep first saw it.
What Rust version is testing on?
The version on testing is Rust network protocol 2634 and build 166652, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
What schedule does testing follow for wipes?
The prediction follows its tag because too few of testing's wipes are on record to confirm the schedule. Expect the next wipe on Saturday 24 October at 15:49 UTC. The world you are on now was created 7 days 16 hours. The tags show wipes set to happen every week.
What can you expect on wipe day at testing?
Recent wipes have averaged a busiest crowd of 1 players. On the latest wipe, 1 hours passed before the crowd peaked.
Rules and settings
What settings are in place on testing?
Its name does not state a gather rate for testing. The group cap is 2 players (duo). It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Carbon plugins are running here. VAC, Valve's anti-cheat, is enabled.
Player count
How many players are on testing?
testing was last seen 4 days 5 hours ago and is offline as you read this. For the past week, players averaged 1 with a high of 1.
What position does testing hold in the server rankings?
Over the last seven days, testing sits at #5,217 by player hours, among the top 24% of all ranked servers and #902 in North America. Within the duo group, its position is #264.
Getting in
What's the way to join testing?
Open Rust and press F1, then type client.connect 153.66.141.225:28015. Alternatively, click Launch Rust on this page to join via Steam.