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Dive report

Fightin 5th Local

Offline 153.66.205.59:28015 checked 13d ago

moddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,996ranktop 71%
16d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Fightin 5th Local appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Fightin 5th Local: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Fightin 5th Local?

gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): It's on build 166494; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list Fightin 5th Local puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

Where can you find Fightin 5th Local?

There is no published region for Fightin 5th Local. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 153.66.205.59:28015.

How reliable is Fightin 5th Local?

Fightin 5th Local is down at the moment; it was last up 13 days 22 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 4 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for Fightin 5th Local?

Rust network protocol 2634 and build 166494 is what Fightin 5th Local runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

How often does Fightin 5th Local wipe?

The wipes recorded for Fightin 5th Local are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 16 days 11 hours is how long ago this world came into being.

Settings and map

What settings and rules have been applied to Fightin 5th Local?

Its name does not state a gather rate for Fightin 5th Local. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.

Which map is active on Fightin 5th Local?

Fightin 5th Local uses a game-generated procedural map.

Population

What's the population like on Fightin 5th Local?

Right now Fightin 5th Local is offline, with its last appearance 13 days 22 hours ago.

Where does Fightin 5th Local sit in the rankings?

For player hours in the last seven days, Fightin 5th Local ranks #15,996, within the top 71% of ranked servers.

How to join

What's the way to join Fightin 5th Local?

Open Rust and press F1, then type client.connect 153.66.205.59:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players The slot count is 50.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166494
Build It's on build 166494.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.