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Dive report

Fightin 5th Local

Offline 153.66.207.126:28015 checked 3d ago

moddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,843ranktop 72%
4d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct17 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Fightin 5th Local appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Fightin 5th Local: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Fightin 5th Local?

gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166494 (Build): It's on build 166494; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list Fightin 5th Local puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What's the location of Fightin 5th Local?

Fightin 5th Local does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 153.66.207.126:28015.

Is Fightin 5th Local up, and how often does it stay online?

Right now Fightin 5th Local is offline, having last been seen 3 days ago. It was up 0% of the time over the last full 2 days, 0 of 48 hours. 15 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for Fightin 5th Local?

The version on Fightin 5th Local is Rust network protocol 2634 and build 166494, on Windows. The protocol must match to join; Steam will update your game.

Wipe info

When does Fightin 5th Local wipe?

Too few wipes are on record for Fightin 5th Local to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 4 days 5 hours ago.

Rules and settings

What settings are in place on Fightin 5th Local?

Its name does not state a gather rate for Fightin 5th Local. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.

Which map is active on Fightin 5th Local?

The map on Fightin 5th Local is procedural, made by the game.

Player stats

Is Fightin 5th Local busy?

Right now Fightin 5th Local is offline, with its last appearance 3 days ago. Over the past week it has drawn 0 players on average.

What's Fightin 5th Local's rank among Rust servers?

For player hours in the last seven days, Fightin 5th Local ranks #15,843, within the top 72% of ranked servers.

Getting in

What's the process to join Fightin 5th Local?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 153.66.207.126:28015.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players It holds 50 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166494
Build It's on build 166494.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.