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Dive report

Fightin 5th Local

Online 153.66.207.183:28015 checked 14m ago

moddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,233ranktop 70%
7d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123408:0009:0010:0011:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Fightin 5th Local appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Fightin 5th Local: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on Fightin 5th Local?

The server browser shows these tags for Fightin 5th Local: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): It's on build 166494; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

Where can you find Fightin 5th Local?

There is no published region for Fightin 5th Local. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 153.66.207.183:28015.

What's the uptime like for Fightin 5th Local?

Right now Fightin 5th Local is online. The first sighting by Rust Going Deep was on 21 October 2026.

What is the Rust version for Fightin 5th Local?

Rust network protocol 2634 and build 166494 is what Fightin 5th Local runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

What schedule does Fightin 5th Local follow for wipes?

Too few wipes are on record for Fightin 5th Local to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 7 days 9 hours is how long ago this world came into being.

Rules and settings

Which rules and settings is Fightin 5th Local running?

The name of Fightin 5th Local contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.

Which map is active on Fightin 5th Local?

The map on Fightin 5th Local is procedural, made by the game.

Population

Is Fightin 5th Local busy?

Fightin 5th Local is holding 0 players on its 50 slots at the moment. Across the last seven days, the typical count has been 0 players.

What position does Fightin 5th Local hold in the server rankings?

Over the last seven days, Fightin 5th Local is #15,233 by player hours, among the top 70% of all ranked servers.

How to join

What's the process to join Fightin 5th Local?

To join, open Rust, hit F1, and enter client.connect 153.66.207.183:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players There are 50 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166494
Build It's on build 166494.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.