Oxide Plugin Development
Offline 153.67.137.118:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 266/ 400
- 183/ 225
- 125/ 100
- 337/ 1000
- 24/ 700
Quick answers
Tags and filters
Where does Oxide Plugin Development appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Oxide Plugin Development are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Oxide Plugin Development?
Oxide Plugin Development's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): It holds 100 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167058 (Build): This server runs build 167058; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; rustmaps (Custom tag): The owner or a plugin created this tag, so it's not standard Rust. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What location is Oxide Plugin Development in?
No region comes from Oxide Plugin Development. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 153.67.137.118:28015.
How reliable is Oxide Plugin Development?
Right now Oxide Plugin Development is offline, having last been seen 9 days 19 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 7 October 2026 is when Rust Going Deep first saw it.
What Rust version is Oxide Plugin Development on?
Rust network protocol 2634 and build 167058 is what Oxide Plugin Development runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
How often does Oxide Plugin Development wipe?
The wipes recorded for Oxide Plugin Development are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 16 days 14 hours is how long ago this world came into being.
Rules and settings
What settings are in place on Oxide Plugin Development?
No gather rate appears in the name of Oxide Plugin Development. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.
Population
Is Oxide Plugin Development busy?
The last sighting of Oxide Plugin Development was 9 days 19 hours ago; it is offline right now.
What position does Oxide Plugin Development hold in the server rankings?
Over the last seven days, Oxide Plugin Development is #15,848 by player hours, among the top 72% of all ranked servers.
Join info
What's the process to join Oxide Plugin Development?
Open Rust and press F1, then type client.connect 153.67.137.118:28015. Alternatively, click Launch Rust on this page to join via Steam.