Zombie Homeland
Online 154.16.169.250:28080 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 300/ 400
- 174/ 225
- 128/ 100
- 345/ 1000
- 26/ 700
Quick answers
Tags and search
Where does Zombie Homeland appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Zombie Homeland are: Modded Rust servers and Best Rust zombie servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on Zombie Homeland?
gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): The slot count is 50; ts8 (Group limit): It uses the default team limit: 8; v2631 (Protocol): This server runs game protocol 2631, so your game must match that version to join; cs158240 (Build): The build number is 158240; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list Zombie Homeland puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
Is Zombie Homeland lag-free?
The last 48 hours saw an average of 157 server fps, never dropping below 124. Buildings, deployables and all other world objects added up to as many as 131,761 entities. The top memory figure was 4,835 MB. A climbing entity count together with low fps is what feels like lag to players.
Where can you find Zombie Homeland?
There is no published region for Zombie Homeland. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 154.16.169.250:28080.
Is Zombie Homeland up, and how often does it stay online?
Right now Zombie Homeland is online. According to its reported uptime, the last restart was about 3 days 21 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 13 September 2026.
What is the Rust version for Zombie Homeland?
The version on Zombie Homeland is Rust network protocol 2631 and build 158240, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
When does Zombie Homeland wipe?
Zombie Homeland's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 82 days 9 hours.
Map and rules
What settings are in place on Zombie Homeland?
Its name does not state a gather rate for Zombie Homeland. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
Which map is active on Zombie Homeland?
The map on Zombie Homeland is procedural and size 4,500, generated by the game with seed 481970. RustMaps can display it from this page because the same size and seed yield the same map.
Player stats
What's the population like on Zombie Homeland?
Right now 0 players are on Zombie Homeland, which has 50 slots. The seven-day average for players here is 0.
What position does Zombie Homeland hold in the server rankings?
For player hours in the last seven days, Zombie Homeland ranks #15,826, within the top 72% of ranked servers.
Join info
How do you get into Zombie Homeland?
To join, open Rust, hit F1, and enter client.connect 154.16.169.250:28080. Or click Launch Rust on this page to open the game through Steam and connect.