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Dive report

Test Server (Stevious Trio)

Offline 155.103.85.145:28050 checked 2d ago

moddedcarbon
Drop in
0/ 100 players now 0% full
07-day averagepeak 1
#11,842ranktop 54%
3d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct15 Oct16 Oct17 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 17:40 UTC3d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Test Server (Stevious Trio) appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Test Server (Stevious Trio): Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Test Server (Stevious Trio)?

Test Server (Stevious Trio)'s game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): It holds 100 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Plugins are handled by Carbon. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

Where can you find Test Server (Stevious Trio)?

No region comes from Test Server (Stevious Trio). Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 155.103.85.145:28050.

Is Test Server (Stevious Trio) up, and how often does it stay online?

The server Test Server (Stevious Trio) is not reachable at the moment; the last sighting was 2 days ago. It was up 62% of the time over the last full 5 days, 75 of 120 hours. 11 October 2026 is when Rust Going Deep first saw it.

What Rust version is Test Server (Stevious Trio) on?

Rust network protocol 2634 and build 167781 is what Test Server (Stevious Trio) runs, on Linux. The protocol must match to join; Steam will update your game.

Wipe info

How often does Test Server (Stevious Trio) wipe?

Too few wipes are on record for Test Server (Stevious Trio) to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 3 days 3 hours ago.

What happens on wipe day at Test Server (Stevious Trio)?

The average peak across recent wipes is 1 players. On the latest wipe, 2 hours passed before the crowd peaked.

Settings and map

What settings are in place on Test Server (Stevious Trio)?

Its name does not state a gather rate for Test Server (Stevious Trio). The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. You will find Carbon plugins installed. VAC, Valve's anti-cheat, is enabled.

Which map is active on Test Server (Stevious Trio)?

Test Server (Stevious Trio) uses a procedural map of size 3,850 with seed 879295486, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page. You will see the map named: Custom Map.

Player count

What's the population like on Test Server (Stevious Trio)?

Test Server (Stevious Trio) was last seen 2 days ago and is offline as you read this. The seven-day average is 0 players, with a peak of 1.

What's Test Server (Stevious Trio)'s rank among Rust servers?

Over the last seven days, Test Server (Stevious Trio) is #11,842 by player hours, among the top 54% of all ranked servers.

Getting in

What's the process to join Test Server (Stevious Trio)?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 155.103.85.145:28050. https://stevious.io is its website.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players It holds 100 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build It's on build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^z
Modded You'll see it in Modded, since plugins or settings modify the game.
^y
Carbon Plugins are handled by Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.