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Dive report

Rust Server

Online 157.120.220.179:28015 checked 14m ago

moddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak 1
#12,349ranktop 56%
14d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
00.250.50.75115:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

02040608015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct7 Oct10 Oct12 Oct15 Oct18 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 34 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 02:27 UTC14d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Rust Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Rust Server are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on Rust Server?

The server browser shows these tags for Rust Server: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): The build number is 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

What's the performance like on Rust Server?

The last 48 hours saw an average of 60 server fps, never dropping below 60. Buildings, deployables and all other world objects added up to as many as 29,329 entities. The top memory figure was 1,531 MB. A climbing entity count together with low fps is what feels like lag to players.

What location is Rust Server in?

Rust Server does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 157.120.220.179:28015.

How reliable is Rust Server?

Rust Server is live as of this check. Its reported uptime shows a restart about 10 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. 4 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for Rust Server?

Rust network protocol 2634 and build 166652 is what Rust Server runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

What schedule does Rust Server follow for wipes?

The wipes recorded for Rust Server are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 14 days 12 hours.

What can you expect on wipe day at Rust Server?

The average peak across recent wipes is 3 players. The peak crowd on the latest wipe came 34 hours in.

Rules and settings

What settings are in place on Rust Server?

The name of Rust Server contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.

Which map is active on Rust Server?

The map on Rust Server is procedural and size 2,500, generated by the game with seed 1234. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Population

What's the population like on Rust Server?

Right now 0 players are on Rust Server, which has 50 slots. For the past week, players averaged 0 with a high of 1. Over the last 48 hours, 06:00 UTC drew the most players, 1 on average.

What's Rust Server's rank among Rust servers?

Over the last seven days, Rust Server is #12,349 by player hours, among the top 56% of all ranked servers.

How to join

What's the way to join Rust Server?

Open Rust and press F1, then type client.connect 157.120.220.179:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players There are 50 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs166652
Build The build number is 166652.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.