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Dive report

My Rust server | Powered by AMP

Offline 157.157.67.21:28015 checked 2d ago

moddedoxide
Drop in
0/ 8 players now 0% full
07-day averagepeak –
#15,860ranktop 72%
36d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does My Rust server | Powered by AMP appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include My Rust server | Powered by AMP: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on My Rust server | Powered by AMP?

My Rust server | Powered by AMP's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp8 (Max players): It holds 8 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): The build number is 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What location is My Rust server | Powered by AMP in?

My Rust server | Powered by AMP does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 157.157.67.21:28015.

Is My Rust server | Powered by AMP up, and how often does it stay online?

Right now My Rust server | Powered by AMP is offline, having last been seen 2 days 14 hours ago. Over the past full 7 days it stayed up for 113 of 168 hours, or 67%. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is My Rust server | Powered by AMP on?

On Windows, My Rust server | Powered by AMP runs Rust network protocol 2633 and build 165217. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

When does My Rust server | Powered by AMP wipe?

Too few wipes are on record for My Rust server | Powered by AMP to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 36 days 7 hours.

Settings and map

What settings and rules have been applied to My Rust server | Powered by AMP?

No gather rate appears in the name of My Rust server | Powered by AMP. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.

What's the map on My Rust server | Powered by AMP?

My Rust server | Powered by AMP uses a procedural map of size 2,500 with seed 2081609425, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player stats

What's the population like on My Rust server | Powered by AMP?

Right now My Rust server | Powered by AMP is offline, with its last appearance 2 days 14 hours ago. Over the past week it has drawn 0 players on average.

What position does My Rust server | Powered by AMP hold in the server rankings?

Over the last seven days, My Rust server | Powered by AMP is #15,860 by player hours, among the top 72% of all ranked servers.

How to join

What's the way to join My Rust server | Powered by AMP?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.157.67.21:28015.

What each one means

Server tags

Published as mp8,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp8
Max players It holds 8 players.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs165217
Build The build number is 165217.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.