ODYSSEY PVE DEV
Offline 157.250.193.154:28045 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 254/ 400
- 181/ 225
- 131/ 100
- 305/ 1000
- 21/ 700
Quick answers
Tags and search
Where does ODYSSEY PVE DEV appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry ODYSSEY PVE DEV are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What's the meaning of the tags on ODYSSEY PVE DEV?
ODYSSEY PVE DEV's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): The build number is 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Carbon is the plugin framework it uses. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
Where can you find ODYSSEY PVE DEV?
There is no published region for ODYSSEY PVE DEV. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 157.250.193.154:28045.
What's the uptime like for ODYSSEY PVE DEV?
ODYSSEY PVE DEV is down at the moment; it was last up 20 days 17 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for ODYSSEY PVE DEV?
The version on ODYSSEY PVE DEV is Rust network protocol 2633 and build 165217, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
When does ODYSSEY PVE DEV wipe?
ODYSSEY PVE DEV's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 39 days 17 hours.
Map and rules
Which rules and settings is ODYSSEY PVE DEV running?
No gather rate appears in the name of ODYSSEY PVE DEV. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Carbon plugins are running here. The server runs Valve's anti-cheat, VAC.
What's the map on ODYSSEY PVE DEV?
The map on ODYSSEY PVE DEV is procedural, made by the game.
Player stats
How many players are on ODYSSEY PVE DEV?
The last sighting of ODYSSEY PVE DEV was 20 days 17 hours ago; it is offline right now.
What's ODYSSEY PVE DEV's rank among Rust servers?
For player hours in the last seven days, ODYSSEY PVE DEV ranks #14,545, within the top 61% of ranked servers.
How to join
What's the process to join ODYSSEY PVE DEV?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.250.193.154:28045.