Rust for down syndromes
Online 157.85.85.105:24659 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 11:24 UTC7d ago | 3 | – | running | 0 |
| Sun 4 Oct, 14:46 UTC13d ago | 4 | halved by day 1 | 5.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 201/ 400
- 154/ 225
- 121/ 100
- 230/ 1000
- 16/ 700
Quick answers
Tags and listings
Where does Rust for down syndromes appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Rust for down syndromes: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on Rust for down syndromes?
The server browser shows these tags for Rust for down syndromes: gmrust (Game mode): This is the standard Rust survival experience; mp40 (Max players): There are 40 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): It's on build 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
How well does Rust for down syndromes perform?
It averaged 218 server fps over the last 48 hours, with a low of 191. Buildings, deployables and all other world objects added up to as many as 15,512 entities. Memory use peaked at 3,937 MB. A climbing entity count together with low fps is what feels like lag to players.
What's the location of Rust for down syndromes?
No region comes from Rust for down syndromes. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 157.85.85.105:24659.
Is Rust for down syndromes up, and how often does it stay online?
Rust for down syndromes is up and reachable at the moment. According to its reported uptime, the last restart was about 7 days 15 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. Rust Going Deep has had it on record since 3 October 2026.
What Rust version is Rust for down syndromes on?
The version on Rust for down syndromes is Rust network protocol 2634 and build 167398, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
When does Rust for down syndromes wipe?
Too few wipes are on record for Rust for down syndromes to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 7 days 20 hours is how long ago this world came into being.
What happens on wipe day at Rust for down syndromes?
The average peak across recent wipes is 4 players. 0 hours after the latest wipe started, the crowd hit its peak. Above half that peak until the next wipe: the crowd managed this in 0% of recent wipes. By day 1, the pop had dropped under half.
Settings and map
Which rules and settings is Rust for down syndromes running?
The name of Rust for down syndromes contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
Which map is active on Rust for down syndromes?
The map on Rust for down syndromes is procedural and size 2,000, generated by the game with seed 6738. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Player stats
What's the population like on Rust for down syndromes?
Right now 0 players are on Rust for down syndromes, which has 40 slots. The seven-day average is 0 players, with a peak of 3. The busiest point in the last 48 hours was 13:00 UTC, averaging 0 players.
Where does Rust for down syndromes sit in the rankings?
For player hours in the last seven days, Rust for down syndromes ranks #7,960, within the top 36% of ranked servers.
How to join
How do you get into Rust for down syndromes?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.85.85.105:24659.