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Dive report

Test Server

Offline 157.85.85.122:27940 checked 12d ago

moddedoxide
Drop in
0/ 40 players now 0% full
07-day averagepeak –
#15,956ranktop 71%
16d agolast wipeno schedule published
18d 10hnext wipeThu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct6 Oct8 Oct11 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 10h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  • 18d 10h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:59 UTC FW16d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Test Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Test Server are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Test Server?

The server browser shows these tags for Test Server: gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166652 (Build): The build number is 166652; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

Where can you find Test Server?

Test Server does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 157.85.85.122:27940.

What's the uptime like for Test Server?

The server Test Server is not reachable at the moment; the last sighting was 12 days 6 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 1 October 2026.

What Rust version is Test Server on?

Rust network protocol 2634 and build 166652 is what Test Server runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

How often does Test Server wipe?

The only wipe Test Server takes is the monthly force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. 16 days 10 hours is how long ago this world came into being.

What can you expect on wipe day at Test Server?

The average peak across recent wipes is 2 players. The peak crowd on the latest wipe came 0 hours in.

Map and rules

What settings are in place on Test Server?

The name of Test Server contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.

Which map is active on Test Server?

Test Server uses a procedural map of size 5,000 with seed 50000, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.

Population

Is Test Server busy?

Test Server was last seen 12 days 6 hours ago and is offline as you read this.

What's Test Server's rank among Rust servers?

For player hours in the last seven days, Test Server ranks #15,956, within the top 71% of ranked servers.

How to join

What's the way to join Test Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.85.85.122:27940.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp40
Max players The slot count is 40.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166652
Build The build number is 166652.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.