EVAL team production
Offline 157.85.85.132:25321 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 16:52 UTC19d ago | 1 | – | running | 0 |
| Sun 27 Sep, 10:40 UTC20d ago | 2 | – | 1.3 days | 0 |
| Thu 24 Sep, 12:04 UTC23d ago | 2 | held half | 2.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 266/ 400
- 182/ 225
- 129/ 100
- 328/ 1000
- 23/ 700
Quick answers
Tags and listings
Where does EVAL team production appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry EVAL team production are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on EVAL team production?
gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): It's on build 165217; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list EVAL team production puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What's the location of EVAL team production?
No region comes from EVAL team production. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 157.85.85.132:25321.
What's the uptime like for EVAL team production?
The server EVAL team production is not reachable at the moment; the last sighting was 13 days 18 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 23 September 2026 is when Rust Going Deep first saw it.
What Rust version is EVAL team production on?
Rust network protocol 2633 and build 165217 is what EVAL team production runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
How often does EVAL team production wipe?
No next wipe can be predicted for EVAL team production, which wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 19 days 16 hours ago.
What happens on wipe day at EVAL team production?
The average peak across recent wipes is 2 players. The peak crowd on the latest wipe came 0 hours in. The crowd held above half that peak until the next wipe in 100% of recent wipes.
Settings and map
What settings are in place on EVAL team production?
No gather rate appears in the name of EVAL team production. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
What's the map on EVAL team production?
EVAL team production uses a procedural map of size 6,000 with seed 50000, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page. You will see the map named: Custom Map.
Player count
How many players are on EVAL team production?
Right now EVAL team production is offline, with its last appearance 13 days 18 hours ago.
What position does EVAL team production hold in the server rankings?
Over the last seven days, EVAL team production is #16,001 by player hours, among the top 71% of all ranked servers.
Getting in
What's the process to join EVAL team production?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.85.85.132:25321.