Closed testing
Offline EU 157.85.85.216:24028 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 8h. The force wipe · high confidence
Coming wipes
- 18d 8hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 14:56 UTC20d ago | 1 | – | running | 0 |
| Sat 26 Sep, 16:04 UTC21d ago | 1 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 63/ 200
- 42/ 150
- 35/ 100
- 27/ 100
- 30/ 200
- 28/ 200
Quick answers
Tags and filters
Where does Closed testing appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Closed testing: EU Rust servers, live, Modded Rust servers and Go deep on PvE servers. Its entry appears under the filters Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on Closed testing?
gmrust (Game mode): This is the standard Rust survival experience; mp30 (Max players): The slot count is 30; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): This server runs build 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Carbon is the plugin framework it uses; EU (Europe): The server browser lists it under Europe — that is the tag list Closed testing puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What's the location of Closed testing?
Its location is Europe, according to the EU tag Closed testing displays. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 157.85.85.216:24028.
Is Closed testing up, and how often does it stay online?
Right now Closed testing is offline, having last been seen 14 days 22 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 26 September 2026 is when Rust Going Deep first saw it.
What Rust version is Closed testing on?
The version on Closed testing is Rust network protocol 2633 and build 165217, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
When does Closed testing wipe?
Closed testing limits itself to a single monthly wipe: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. The world you are on now was created 20 days 18 hours. Its tags publish a wipe schedule that runs monthly.
What happens on wipe day at Closed testing?
Across its recent wipes, the average busiest point drew 1 players. 1 hours after the latest wipe started, the crowd hit its peak.
Settings and map
What settings are in place on Closed testing?
No gather rate appears in the name of Closed testing. 8 players is the group cap, the game's default. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings change the game. You will find Carbon plugins installed. VAC is on: Valve's anti-cheat is active.
What's the map on Closed testing?
The map on Closed testing is procedural and size 3,000, generated by the game with seed 290816156. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Player stats
What's the population like on Closed testing?
Closed testing was last seen 14 days 22 hours ago and is offline as you read this.
What position does Closed testing hold in the server rankings?
Over the last seven days Closed testing sits at #15,998 on player hours, which is #2,481 in Europe and inside the top 70% of all ranked servers.
Getting in
How do you get into Closed testing?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.85.85.216:24028.