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Dive report

A Shockbyte Rust Server

Offline 157.85.85.241:22245 checked 10h ago

moddedoxide
Drop in
0/ 15 players now 0% full
07-day averagepeak 2
#8,263ranktop 37%
11d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123410:0017:0001:0008:0016:0023:00

Hourly average and peak, UTC.

Server performance

05010015020010:0017:0001:0008:0016:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct6 Oct9 Oct12 Oct15 Oct18 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.9 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 6 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 14:32 UTC11d ago 2 – running 0
Sat 3 Oct, 16:41 UTC14d ago 2 held half 2.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include A Shockbyte Rust Server: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on A Shockbyte Rust Server?

gmrust (Game mode): This is the standard Rust survival experience; mp15 (Max players): It holds 15 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list A Shockbyte Rust Server puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

What's the performance like on A Shockbyte Rust Server?

It averaged 101 server fps over the last 48 hours, with a low of 60. Buildings, deployables and all other world objects added up to as many as 65,597 entities. 5,788 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.

What's the location of A Shockbyte Rust Server?

No region comes from A Shockbyte Rust Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 157.85.85.241:22245.

How reliable is A Shockbyte Rust Server?

A Shockbyte Rust Server is down at the moment; it was last up 10 hours ago. The uptime it gives puts the last restart at roughly 11 days 8 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. The first sighting by Rust Going Deep was on 3 October 2026.

What Rust version is A Shockbyte Rust Server on?

The version on A Shockbyte Rust Server is Rust network protocol 2634 and build 166652, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

How often does A Shockbyte Rust Server wipe?

A Shockbyte Rust Server's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 11 days 18 hours is how long ago this world came into being.

What happens on wipe day at A Shockbyte Rust Server?

The average peak across recent wipes is 2 players. On the latest wipe, 3 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 100% of recent wipes.

Map and rules

Which rules and settings is A Shockbyte Rust Server running?

Its name does not state a gather rate for A Shockbyte Rust Server. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.

Which map is active on A Shockbyte Rust Server?

A game-generated procedural map of size 3,500 with seed 471471404 is in play on A Shockbyte Rust Server. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player stats

What's the population like on A Shockbyte Rust Server?

Right now A Shockbyte Rust Server is offline, with its last appearance 10 hours ago. The seven-day average is 0 players, with a peak of 2.

Where does A Shockbyte Rust Server sit in the rankings?

For player hours in the last seven days, A Shockbyte Rust Server ranks #8,263, within the top 37% of ranked servers.

Getting in

How do you get into A Shockbyte Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.85.85.241:22245.

What each one means

Server tags

Published as mp15,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp15
Max players It holds 15 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs166652
Build This server runs build 166652.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.