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Dive report

A Shockbyte Rust Server

Online 157.85.85.251:22777 checked 10m ago

moddedoxide
Drop in
0/ 20 players now 0% full
07-day averagepeak 1
#13,572ranktop 61%
1d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeakWipe
00.250.50.75114:0022:0006:0014:0022:0006:00Wiped Fri 16 Oct, 14:52 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040014:0022:0006:0014:0022:0006:00Wiped Fri 16 Oct, 14:52 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct18 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry A Shockbyte Rust Server are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on A Shockbyte Rust Server?

gmrust (Game mode): This is the standard Rust survival experience; mp20 (Max players): There are 20 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list A Shockbyte Rust Server puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

What's the performance like on A Shockbyte Rust Server?

It averaged 239 server fps over the last 48 hours, with a low of 218. At its peak it carried 8,240 entities, including buildings and deployables. Memory use peaked at 2,468 MB. A climbing entity count together with low fps is what feels like lag to players.

Where can you find A Shockbyte Rust Server?

There is no published region for A Shockbyte Rust Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 157.85.85.251:22777.

What's the uptime like for A Shockbyte Rust Server?

Right now A Shockbyte Rust Server is online. The uptime it gives puts the last restart at roughly 33 hours ago. Uptime hit 100% over the last 1 full day, with 24 of 24 hours online. 16 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for A Shockbyte Rust Server?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

What schedule does A Shockbyte Rust Server follow for wipes?

Too few wipes are on record for A Shockbyte Rust Server to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 41 hours ago.

Settings and map

What settings are in place on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.

What's the map on A Shockbyte Rust Server?

A game-generated procedural map of size 1,500 with seed 50000 is in play on A Shockbyte Rust Server. RustMaps can display it from this page because the same size and seed yield the same map.

Population

What's the population like on A Shockbyte Rust Server?

Right now 0 players are on A Shockbyte Rust Server, which has 20 slots. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours was 20:00 UTC, averaging 1 players.

Where does A Shockbyte Rust Server sit in the rankings?

For player hours in the last seven days, A Shockbyte Rust Server ranks #13,572, within the top 61% of ranked servers.

Join info

How do you get into A Shockbyte Rust Server?

To join, open Rust, hit F1, and enter client.connect 157.85.85.251:22777. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp20
Max players There are 20 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build This server runs build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.