A Shockbyte Rust Server
Online 157.85.85.48:22292 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 34 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 08:02 UTC15d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 976/ 100
- 187/ 400
- 152/ 245
- 120/ 100
- 446/ 1000
- 27/ 700
Quick answers
Tags and filters
Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include A Shockbyte Rust Server: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on A Shockbyte Rust Server?
gmrust (Game mode): Survival, as standard Rust does it; mp75 (Max players): It holds 75 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): This server runs build 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list A Shockbyte Rust Server puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What's the performance like on A Shockbyte Rust Server?
Average server fps for the last 48 hours was 107, and the lowest was 74. The entity count reached a high of 70,168, covering buildings, deployables and everything else. Memory use peaked at 4,798 MB. Players experience lag when fps drops and entities climb.
What location is A Shockbyte Rust Server in?
No region comes from A Shockbyte Rust Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 157.85.85.48:22292.
Is A Shockbyte Rust Server up, and how often does it stay online?
A Shockbyte Rust Server is live as of this check. The uptime it gives puts the last restart at roughly 6 days 9 hours ago. It was up 99% of the time over the last full 7 days, 166 of 168 hours. Rust Going Deep has had it on record since 27 September 2026.
What is the Rust version for A Shockbyte Rust Server?
Rust network protocol 2634 and build 167398 is what A Shockbyte Rust Server runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
What schedule does A Shockbyte Rust Server follow for wipes?
Too few wipes are on record for A Shockbyte Rust Server to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 15 days 12 hours.
What can you expect on wipe day at A Shockbyte Rust Server?
Recent wipes have averaged a busiest crowd of 2 players. The peak crowd on the latest wipe came 34 hours in.
Settings and map
Which rules and settings is A Shockbyte Rust Server running?
Its name does not state a gather rate for A Shockbyte Rust Server. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
Which map is active on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural and size 3,500, generated by the game with seed 1580346454. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player count
How many players are on A Shockbyte Rust Server?
A Shockbyte Rust Server is holding 0 players on its 75 slots at the moment. The seven-day average is 0 players, with a peak of 2. Over the last 48 hours, 13:00 UTC drew the most players, 2 on average.
Where does A Shockbyte Rust Server sit in the rankings?
Over the last seven days, A Shockbyte Rust Server is #7,681 by player hours, among the top 35% of all ranked servers.
Getting in
What's the way to join A Shockbyte Rust Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.85.85.48:22292.