A Shockbyte Rust Server
Online 157.85.85.86:23068 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 20h. The force wipe · high confidence
Coming wipes
- 18d 20hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:41 UTC FW16d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 963/ 100
- 145/ 400
- 117/ 245
- 120/ 100
- 338/ 1000
- 22/ 700
Quick answers
Tags and filters
Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry A Shockbyte Rust Server are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on A Shockbyte Rust Server?
gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166494 (Build): The build number is 166494; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list A Shockbyte Rust Server puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
How well does A Shockbyte Rust Server perform?
Average server fps for the last 48 hours was 232, and the lowest was 208. Buildings, deployables and all other world objects added up to as many as 8,261 entities. The top memory figure was 3,558 MB. What players notice as lag comes from low fps and a rising entity count.
Where can you find A Shockbyte Rust Server?
No region comes from A Shockbyte Rust Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 157.85.85.86:23068.
What's the uptime like for A Shockbyte Rust Server?
A Shockbyte Rust Server is live as of this check. The uptime it gives puts the last restart at roughly 16 days 3 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 30 September 2026.
What Rust version is A Shockbyte Rust Server on?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 166494. The protocol must match to join; Steam will update your game.
Wipe details
How often does A Shockbyte Rust Server wipe?
A Shockbyte Rust Server limits itself to a single monthly wipe: the force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. 16 days 4 hours is how long ago this world came into being.
What can you expect on wipe day at A Shockbyte Rust Server?
The average peak across recent wipes is 1 players. The peak crowd on the latest wipe came 4 hours in.
Settings and map
Which rules and settings is A Shockbyte Rust Server running?
No gather rate appears in the name of A Shockbyte Rust Server. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.
Which map is active on A Shockbyte Rust Server?
A Shockbyte Rust Server uses a procedural map of size 1,500 with seed 50000, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Player count
How many players are on A Shockbyte Rust Server?
Out of 10 slots, 0 are filled on A Shockbyte Rust Server right now. Across the last seven days, the typical count has been 0 players.
What position does A Shockbyte Rust Server hold in the server rankings?
For player hours in the last seven days, A Shockbyte Rust Server ranks #15,858, within the top 72% of ranked servers.
How to join
How do you get into A Shockbyte Rust Server?
To join, open Rust, hit F1, and enter client.connect 157.85.85.86:23068. Or click Launch Rust on this page to open the game through Steam and connect.