A Shockbyte Rust Server
Online 157.85.85.96:25529 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 21 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 13:02 UTC14d ago | 5 | – | running | 0 |
| Wed 30 Sep, 17:19 UTC17d ago | 1 | halved by day 1 | 2.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1/ 100
- 46/ 400
- 40/ 245
- 134/ 100
- 75/ 1000
- 11/ 700
Quick answers
Tags and search
Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry A Shockbyte Rust Server are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on A Shockbyte Rust Server?
The server browser shows these tags for A Shockbyte Rust Server: gmrust (Game mode): Survival, as standard Rust does it; mp20 (Max players): The slot count is 20; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): It's on build 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
How well does A Shockbyte Rust Server perform?
It averaged 223 server fps over the last 48 hours, with a low of 204. Buildings, deployables and all other world objects added up to as many as 17,597 entities. Memory use peaked at 3,583 MB. Players experience lag when fps drops and entities climb.
What's the location of A Shockbyte Rust Server?
A Shockbyte Rust Server does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 157.85.85.96:25529.
How reliable is A Shockbyte Rust Server?
Right now A Shockbyte Rust Server is online. Its reported uptime shows a restart about 14 days 2 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 30 September 2026 is when Rust Going Deep first saw it.
What Rust version is A Shockbyte Rust Server on?
The version on A Shockbyte Rust Server is Rust network protocol 2634 and build 166652, on Linux. The protocol must match to join; Steam will update your game.
Wipe info
What schedule does A Shockbyte Rust Server follow for wipes?
A Shockbyte Rust Server's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 14 days 13 hours is how long ago this world came into being.
What happens on wipe day at A Shockbyte Rust Server?
The average peak across recent wipes is 3 players. On the latest wipe, 21 hours passed before the crowd peaked. Above half that peak until the next wipe: the crowd managed this in 0% of recent wipes. Otherwise, the crowd sank below half by day 1.
Settings and map
Which rules and settings is A Shockbyte Rust Server running?
No gather rate appears in the name of A Shockbyte Rust Server. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
What's the map on A Shockbyte Rust Server?
A Shockbyte Rust Server uses a procedural map of size 2,000 with seed 42069, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player count
What's the population like on A Shockbyte Rust Server?
Out of 20 slots, 0 are filled on A Shockbyte Rust Server right now. For the past week, players averaged 0 with a high of 1. Over the last 48 hours, 20:00 UTC drew the most players, 1 on average.
What's A Shockbyte Rust Server's rank among Rust servers?
For player hours in the last seven days, A Shockbyte Rust Server ranks #7,006, within the top 32% of ranked servers.
Getting in
What's the process to join A Shockbyte Rust Server?
Open Rust and press F1, then type client.connect 157.85.85.96:25529. Alternatively, click Launch Rust on this page to join via Steam.