A Shockbyte Rust Server
Offline 157.85.86.115:28719 checked 14h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 02:05 UTC3d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 999/ 100
- 228/ 400
- 210/ 245
- 135/ 100
- 468/ 1000
- 42/ 700
Quick answers
Tags and search
Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry A Shockbyte Rust Server are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on A Shockbyte Rust Server?
gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): The slot count is 40; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list A Shockbyte Rust Server puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
Is A Shockbyte Rust Server lag-free?
The last 48 hours saw an average of 101 server fps, never dropping below 1. The entity count reached a high of 92,274, covering buildings, deployables and everything else. Memory use peaked at 4,200 MB. What players notice as lag comes from low fps and a rising entity count.
What's the location of A Shockbyte Rust Server?
A Shockbyte Rust Server does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 157.85.86.115:28719.
How reliable is A Shockbyte Rust Server?
The server A Shockbyte Rust Server is not reachable at the moment; the last sighting was 14 hours ago. According to its reported uptime, the last restart was about 17 hours ago. In the last full 3 days, 72 of 72 hours were online, 100% uptime. The first sighting by Rust Going Deep was on 13 October 2026.
What Rust version is A Shockbyte Rust Server on?
Rust network protocol 2634 and build 167781 is what A Shockbyte Rust Server runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
What schedule does A Shockbyte Rust Server follow for wipes?
A Shockbyte Rust Server's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 3 days 18 hours.
What happens on wipe day at A Shockbyte Rust Server?
Recent wipes have averaged a busiest crowd of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
Map and rules
What settings are in place on A Shockbyte Rust Server?
Its name does not state a gather rate for A Shockbyte Rust Server. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.
What's the map on A Shockbyte Rust Server?
A Shockbyte Rust Server uses a procedural map of size 4,000 with seed 50003, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.
Player stats
How many players are on A Shockbyte Rust Server?
Right now A Shockbyte Rust Server is offline, with its last appearance 14 hours ago. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours was 23:00 UTC, averaging 0 players.
What's A Shockbyte Rust Server's rank among Rust servers?
Over the last seven days, A Shockbyte Rust Server is #11,490 by player hours, among the top 52% of all ranked servers.
How to join
What's the process to join A Shockbyte Rust Server?
Open Rust and press F1, then type client.connect 157.85.86.115:28719. Alternatively, click Launch Rust on this page to join via Steam.