A Shockbyte Rust Server
Offline 157.85.86.130:22749 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 22:02 UTC2d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 287/ 400
- 185/ 225
- 130/ 100
- 405/ 1000
- 33/ 700
Quick answers
Tags and filters
Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry A Shockbyte Rust Server are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on A Shockbyte Rust Server?
The server browser shows these tags for A Shockbyte Rust Server: gmrust (Game mode): This is the standard Rust survival experience; mp30 (Max players): The slot count is 30; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
How well does A Shockbyte Rust Server perform?
It averaged 144 server fps over the last 48 hours, with a low of 114. At its peak it carried 45,151 entities, including buildings and deployables. Memory use peaked at 3,328 MB. A climbing entity count together with low fps is what feels like lag to players.
What's the location of A Shockbyte Rust Server?
There is no published region for A Shockbyte Rust Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 157.85.86.130:22749.
How reliable is A Shockbyte Rust Server?
A Shockbyte Rust Server is down at the moment; it was last up 46 hours ago. The uptime it gives puts the last restart at roughly 15 hours ago. Over the past full 2 days it stayed up for 11 of 48 hours, or 23%. The first sighting by Rust Going Deep was on 15 October 2026.
What is the Rust version for A Shockbyte Rust Server?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
When does A Shockbyte Rust Server wipe?
The wipes recorded for A Shockbyte Rust Server are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 2 days 13 hours.
What happens on wipe day at A Shockbyte Rust Server?
Across its recent wipes, the average busiest point drew 2 players. The peak crowd on the latest wipe came 1 hours in.
Rules and settings
What settings and rules have been applied to A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.
What's the map on A Shockbyte Rust Server?
A Shockbyte Rust Server uses a procedural map of size 3,000 with seed 618226138, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Population
What's the population like on A Shockbyte Rust Server?
Right now A Shockbyte Rust Server is offline, with its last appearance 46 hours ago. For the past week, players averaged 0 with a high of 2. The busiest point in the last 48 hours was 13:00 UTC, averaging 0 players.
What position does A Shockbyte Rust Server hold in the server rankings?
Over the last seven days, A Shockbyte Rust Server is #9,185 by player hours, among the top 42% of all ranked servers.
Getting in
What's the process to join A Shockbyte Rust Server?
To join, open Rust, hit F1, and enter client.connect 157.85.86.130:22749. Or click Launch Rust on this page to open the game through Steam and connect.