A Shockbyte Rust Server
Offline 157.85.86.145:28488 checked 9h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 14:52 UTC9h ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1000/ 100
- 78/ 400
- 69/ 245
- 126/ 100
- 180/ 1000
- 17/ 700
Quick answers
Tags and search
Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include A Shockbyte Rust Server: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What's the meaning of the tags on A Shockbyte Rust Server?
gmrust (Game mode): This is the standard Rust survival experience; mp40 (Max players): There are 40 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list A Shockbyte Rust Server puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
Is A Shockbyte Rust Server lag-free?
It averaged 116 server fps over the last 48 hours, with a low of 116. The entity count reached a high of 82,712, covering buildings, deployables and everything else. The top memory figure was 2,708 MB. A climbing entity count together with low fps is what feels like lag to players.
Where can you find A Shockbyte Rust Server?
There is no published region for A Shockbyte Rust Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 157.85.86.145:28488.
How reliable is A Shockbyte Rust Server?
A Shockbyte Rust Server is down at the moment; it was last up 9 hours ago. According to its reported uptime, the last restart was about 17 minutes ago. 17 October 2026 is when Rust Going Deep first saw it.
What Rust version is A Shockbyte Rust Server on?
Rust network protocol 2634 and build 167781 is what A Shockbyte Rust Server runs, on Linux. The protocol must match to join; Steam will update your game.
Wipe schedule
When does A Shockbyte Rust Server wipe?
Too few wipes are on record for A Shockbyte Rust Server to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 9 hours.
Map and rules
What settings and rules have been applied to A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.
What's the map on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural and size 4,000, generated by the game with seed 528686041. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Population
How many players are on A Shockbyte Rust Server?
A Shockbyte Rust Server was last seen 9 hours ago and is offline as you read this. The seven-day average is 1 players, with a peak of 1. Over the last 48 hours, 15:00 UTC drew the most players, 1 on average.
What position does A Shockbyte Rust Server hold in the server rankings?
For player hours in the last seven days, A Shockbyte Rust Server ranks #13,351, within the top 60% of ranked servers.
Join info
How do you get into A Shockbyte Rust Server?
Open Rust and press F1, then type client.connect 157.85.86.145:28488. Alternatively, click Launch Rust on this page to join via Steam.