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Dive report

PureGaming

Online 157.85.86.168:20340 checked 14m ago

moddedoxide
Drop in
1/ 5 players now 20% full
07-day averagepeak 1
#5,593ranktop 25%
3d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
00.250.50.75109:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

010020030040009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k14 Oct15 Oct16 Oct17 Oct18 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 17:13 UTC3d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does PureGaming appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include PureGaming: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on PureGaming?

The server browser shows these tags for PureGaming: gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): The slot count is 5; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What's the performance like on PureGaming?

The last 48 hours saw an average of 160 server fps, never dropping below 123. The entity count reached a high of 47,911, covering buildings, deployables and everything else. The top memory figure was 3,986 MB. Players experience lag when fps drops and entities climb.

What location is PureGaming in?

PureGaming does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 157.85.86.168:20340.

What's the uptime like for PureGaming?

Right now PureGaming is online. Its reported uptime shows a restart about 2 days 7 hours ago. In the last full 3 days, 66 of 72 hours were online, 92% uptime. Rust Going Deep has had it on record since 14 October 2026.

What is the Rust version for PureGaming?

On Linux, PureGaming runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.

Wipe details

How often does PureGaming wipe?

Too few wipes are on record for PureGaming to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 3 days 15 hours is how long ago this world came into being.

What happens on wipe day at PureGaming?

Recent wipes have averaged a busiest crowd of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

Rules and settings

Which rules and settings is PureGaming running?

No gather rate appears in the name of PureGaming. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.

What's the map on PureGaming?

The map on PureGaming is procedural and size 3,000, generated by the game with seed 1. RustMaps can display it from this page because the same size and seed yield the same map.

Population

How many players are on PureGaming?

Out of 5 slots, 1 are filled on PureGaming right now. For the past week, players averaged 0 with a high of 1. Over the last 48 hours, 20:00 UTC drew the most players, 1 on average.

Where does PureGaming sit in the rankings?

Over the last seven days, PureGaming is #5,593 by player hours, among the top 25% of all ranked servers.

Join info

What's the way to join PureGaming?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.85.86.168:20340.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp5
Max players The slot count is 5.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build It's on build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.