PureGaming
Online 157.85.86.168:20340 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 17:13 UTC3d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 214/ 400
- 173/ 225
- 134/ 100
- 249/ 1000
- 20/ 700
Quick answers
Tags and listings
Where does PureGaming appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include PureGaming: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on PureGaming?
The server browser shows these tags for PureGaming: gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): The slot count is 5; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What's the performance like on PureGaming?
The last 48 hours saw an average of 160 server fps, never dropping below 123. The entity count reached a high of 47,911, covering buildings, deployables and everything else. The top memory figure was 3,986 MB. Players experience lag when fps drops and entities climb.
What location is PureGaming in?
PureGaming does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 157.85.86.168:20340.
What's the uptime like for PureGaming?
Right now PureGaming is online. Its reported uptime shows a restart about 2 days 7 hours ago. In the last full 3 days, 66 of 72 hours were online, 92% uptime. Rust Going Deep has had it on record since 14 October 2026.
What is the Rust version for PureGaming?
On Linux, PureGaming runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.
Wipe details
How often does PureGaming wipe?
Too few wipes are on record for PureGaming to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 3 days 15 hours is how long ago this world came into being.
What happens on wipe day at PureGaming?
Recent wipes have averaged a busiest crowd of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
Rules and settings
Which rules and settings is PureGaming running?
No gather rate appears in the name of PureGaming. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.
What's the map on PureGaming?
The map on PureGaming is procedural and size 3,000, generated by the game with seed 1. RustMaps can display it from this page because the same size and seed yield the same map.
Population
How many players are on PureGaming?
Out of 5 slots, 1 are filled on PureGaming right now. For the past week, players averaged 0 with a high of 1. Over the last 48 hours, 20:00 UTC drew the most players, 1 on average.
Where does PureGaming sit in the rankings?
Over the last seven days, PureGaming is #5,593 by player hours, among the top 25% of all ranked servers.
Join info
What's the way to join PureGaming?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.85.86.168:20340.