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Dive report

VoltMoto

Offline 157.85.86.217:26464 checked 4d ago

moddedoxide
Drop in
0/ 40 players now 0% full
07-day averagepeak –
#15,841ranktop 72%
17d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct7 Oct10 Oct14 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 13:36 UTC17d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does VoltMoto appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry VoltMoto are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on VoltMoto?

VoltMoto's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): There are 40 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): The build number is 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

Where can you find VoltMoto?

No region comes from VoltMoto. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 157.85.86.217:26464.

What's the uptime like for VoltMoto?

Right now VoltMoto is offline, having last been seen 4 days 8 hours ago. In the last full 7 days, 85 of 168 hours were online, 51% uptime. The first sighting by Rust Going Deep was on 30 September 2026.

What is the Rust version for VoltMoto?

The version on VoltMoto is Rust network protocol 2633 and build 165217, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

When does VoltMoto wipe?

The wipes recorded for VoltMoto are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 17 days 6 hours ago.

What can you expect on wipe day at VoltMoto?

Recent wipes have averaged a busiest crowd of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

Map and rules

What settings and rules have been applied to VoltMoto?

Its name does not state a gather rate for VoltMoto. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.

Which map is active on VoltMoto?

A game-generated procedural map of size 1,500 with seed 50000 is in play on VoltMoto. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player stats

How many players are on VoltMoto?

The last sighting of VoltMoto was 4 days 8 hours ago; it is offline right now. The seven-day average for players here is 0.

What position does VoltMoto hold in the server rankings?

For player hours in the last seven days, VoltMoto ranks #15,841, within the top 72% of ranked servers.

Getting in

What's the process to join VoltMoto?

Open Rust and press F1, then type client.connect 157.85.86.217:26464. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp40
Max players There are 40 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165217
Build The build number is 165217.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.