REVISION
Offline 157.85.86.46:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 04:35 UTC11d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 0/ 100
- 78/ 400
- 49/ 245
- 131/ 100
- 89/ 1000
- 5/ 700
Quick answers
Tags and listings
Where does REVISION appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include REVISION: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on REVISION?
REVISION's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp75 (Max players): There are 75 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): It's on build 166652; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
Where can you find REVISION?
REVISION does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 157.85.86.46:28015.
How reliable is REVISION?
Right now REVISION is offline, having last been seen 5 days 2 hours ago. In the last full 7 days, 50 of 168 hours were online, 30% uptime. The first sighting by Rust Going Deep was on 13 September 2026.
What Rust version is REVISION on?
On Linux, REVISION runs Rust network protocol 2634 and build 166652. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
What schedule does REVISION follow for wipes?
The wipes recorded for REVISION are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 11 days 23 hours is how long ago this world came into being.
What can you expect on wipe day at REVISION?
Across its recent wipes, the average busiest point drew 2 players. 1 hours after the latest wipe started, the crowd hit its peak.
Rules and settings
Which rules and settings is REVISION running?
Its name does not state a gather rate for REVISION. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC is off: Valve's anti-cheat is not active.
What's the map on REVISION?
A game-generated procedural map of size 4,300 with seed 47267105 is in play on REVISION. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Player count
Is REVISION busy?
The last sighting of REVISION was 5 days 2 hours ago; it is offline right now. Across the last seven days, the typical count has been 0 players.
What's REVISION's rank among Rust servers?
Over the last seven days, REVISION is #15,859 by player hours, among the top 72% of all ranked servers.
Getting in
What's the process to join REVISION?
To join, open Rust, hit F1, and enter client.connect 157.85.86.46:28015. Or click Launch Rust on this page to open the game through Steam and connect.