Pirate's Haven | Nassau | PvE | RP
Online 157.85.86.85:26063 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:15 UTC FW16d ago | 1 | – | running | 0 |
| Mon 28 Sep, 23:31 UTC19d ago | 1 | held half | 3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 244/ 400
- 180/ 225
- 133/ 100
- 290/ 1000
- 22/ 700
Quick answers
Tags and filters
Where does Pirate's Haven | Nassau | PvE | RP appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Pirate's Haven | Nassau | PvE | RP are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Pirate's Haven | Nassau | PvE | RP?
The server browser shows these tags for Pirate's Haven | Nassau | PvE | RP: gmrust (Game mode): Survival, as standard Rust does it; mp75 (Max players): It holds 75 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166494 (Build): It's on build 166494; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What's the performance like on Pirate's Haven | Nassau | PvE | RP?
Average server fps for the last 48 hours was 234, and the lowest was 217. The entity count reached a high of 8,260, covering buildings, deployables and everything else. 3,269 MB was the highest memory it used. Players experience lag when fps drops and entities climb.
What's the location of Pirate's Haven | Nassau | PvE | RP?
Pirate's Haven | Nassau | PvE | RP does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 157.85.86.85:26063.
What's the uptime like for Pirate's Haven | Nassau | PvE | RP?
Right now Pirate's Haven | Nassau | PvE | RP is online. The uptime it gives puts the last restart at roughly 16 days 6 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. 28 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Pirate's Haven | Nassau | PvE | RP?
On Linux, Pirate's Haven | Nassau | PvE | RP runs Rust network protocol 2634 and build 166494. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
How often does Pirate's Haven | Nassau | PvE | RP wipe?
Pirate's Haven | Nassau | PvE | RP's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 16 days 9 hours is how long ago this world came into being.
What can you expect on wipe day at Pirate's Haven | Nassau | PvE | RP?
Recent wipes have averaged a busiest crowd of 1 players. 0 hours after the latest wipe started, the crowd hit its peak. The crowd held above half that peak until the next wipe in 100% of recent wipes.
Rules and settings
What settings and rules have been applied to Pirate's Haven | Nassau | PvE | RP?
The name of Pirate's Haven | Nassau | PvE | RP contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
What's the map on Pirate's Haven | Nassau | PvE | RP?
A game-generated procedural map of size 1,500 with seed 50000 is in play on Pirate's Haven | Nassau | PvE | RP. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Player stats
How many players are on Pirate's Haven | Nassau | PvE | RP?
Pirate's Haven | Nassau | PvE | RP is holding 0 players on its 75 slots at the moment. The seven-day average for players here is 0.
What position does Pirate's Haven | Nassau | PvE | RP hold in the server rankings?
Over the last seven days, Pirate's Haven | Nassau | PvE | RP is #15,843 by player hours, among the top 72% of all ranked servers.
Getting in
What's the way to join Pirate's Haven | Nassau | PvE | RP?
To join, open Rust, hit F1, and enter client.connect 157.85.86.85:26063. Or click Launch Rust on this page to open the game through Steam and connect.