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Dive report

Back homë

Online 157.85.86.89:26971 checked 10m ago

moddedoxide
Drop in
0/ 10 players now 0% full
07-day averagepeak 1
#15,694ranktop 71%
1d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeakWipe
00.250.50.75103:0011:0019:0002:0010:0018:00Wiped Fri 16 Oct, 03:10 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040003:0011:0019:0002:0010:0018:00Wiped Fri 16 Oct, 03:10 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 03:56 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Back homë appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Back homë are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What's the meaning of the tags on Back homë?

The server browser shows these tags for Back homë: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What's the performance like on Back homë?

The last 48 hours saw an average of 221 server fps, never dropping below 177. Buildings, deployables and all other world objects added up to as many as 46,395 entities. 3,285 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

What location is Back homë in?

Back homë does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 157.85.86.89:26971.

What's the uptime like for Back homë?

Right now Back homë is online. According to its reported uptime, the last restart was about 32 hours ago. 16 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for Back homë?

On Linux, Back homë runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.

Wipe info

How often does Back homë wipe?

The wipes recorded for Back homë are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 40 hours.

Rules and settings

Which rules and settings is Back homë running?

Its name does not state a gather rate for Back homë. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

What's the map on Back homë?

Back homë uses a procedural map of size 3,000 with seed 2093, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player count

How many players are on Back homë?

Right now 0 players are on Back homë, which has 10 slots. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, 04:00 UTC drew the most players, 0 on average.

Where does Back homë sit in the rankings?

For player hours in the last seven days, Back homë ranks #15,694, within the top 71% of ranked servers.

How to join

What's the way to join Back homë?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.85.86.89:26971.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players It holds 10 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build It's on build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.