yes
Offline 157.85.87.131:26782 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 258/ 400
- 187/ 225
- 123/ 100
- 330/ 1000
- 22/ 700
Quick answers
Tags and search
Where does yes appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry yes are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on yes?
yes's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp75 (Max players): There are 75 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): It's on build 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What location is yes in?
No region comes from yes. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 157.85.87.131:26782.
How reliable is yes?
Right now yes is offline, having last been seen 28 days ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 13 September 2026.
What is the Rust version for yes?
The version on yes is Rust network protocol 2633 and build 163794, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
When does yes wipe?
The wipes recorded for yes are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 36 days 13 hours is how long ago this world came into being.
Settings and map
What settings and rules have been applied to yes?
The name of yes contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is disabled.
What's the map on yes?
yes uses a procedural map of size 3,000 with seed 92457, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.
Player count
Is yes busy?
yes was last seen 28 days ago and is offline as you read this.
What position does yes hold in the server rankings?
Over the last seven days, yes is #15,490 by player hours, among the top 70% of all ranked servers.
Join info
What's the process to join yes?
To join, open Rust, hit F1, and enter client.connect 157.85.87.131:26782. Or click Launch Rust on this page to open the game through Steam and connect.