Lost, PVE, Small Map
Online 157.85.87.139:29210 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 22 October, 19:30 UTC, in 4d 12h. Its weekly schedule tag · low confidence
Coming wipes
- 4d 12hThu 22 Oct, 19:30 UTC
- 11d 12hThu 29 Oct, 19:30 UTC
- 18d 12hThu 5 Nov, 19:00 UTCFW
- 25d 12hThu 12 Nov, 19:30 UTC
- 32d 12hThu 19 Nov, 19:30 UTC
- 39d 12hThu 26 Nov, 19:30 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 19:30 UTC2d ago | 2 | – | running | 2 |
| Wed 14 Oct, 13:02 UTC3d ago | 3 | – | 1.3 days | 0 |
| Mon 12 Oct, 18:31 UTC5d ago | 3 | – | 1.8 days | 0 |
| Fri 9 Oct, 11:55 UTC8d ago | 1 | halved by day 1 | 3.3 days | 0 |
| Tue 6 Oct, 12:16 UTC11d ago | 1 | halved by day 1 | 3 days | 0 |
| Thu 1 Oct, 18:05 UTC FW16d ago | 1 | halved by day 1 | 4.8 days | 0 |
| Tue 29 Sep, 20:11 UTC18d ago | 2 | – | 1.9 days | 0 |
| Tue 29 Sep, 10:59 UTC18d ago | 2 | – | 0.4 days | 0 |
| Fri 25 Sep, 10:29 UTC22d ago | 1 | halved by day 1 | 4 days | 0 |
| Thu 24 Sep, 22:34 UTC23d ago | 1 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 9/ 100
- 6/ 200
- 8/ 250
- 0/ 50
- 9/ 30
- 2/ 75
Quick answers
Tags and search
Where does Lost, PVE, Small Map appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Lost, PVE, Small Map: Modded Rust servers and Go deep on PvE servers. The server list shows it under Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
What's the meaning of the tags on Lost, PVE, Small Map?
The server browser shows these tags for Lost, PVE, Small Map: gmrust (Game mode): This is the standard Rust survival experience; mp40 (Max players): It holds 40 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^w (Weekly): Weekly wipes; ^p (PvE): No PvP here: the danger comes from the environment; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
How well does Lost, PVE, Small Map perform?
It averaged 194 server fps over the last 48 hours, with a low of 148. The entity count reached a high of 55,733, covering buildings, deployables and everything else. The top memory figure was 3,616 MB. What players notice as lag comes from low fps and a rising entity count.
What location is Lost, PVE, Small Map in?
There is no published region for Lost, PVE, Small Map. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 157.85.87.139:29210.
Is Lost, PVE, Small Map up, and how often does it stay online?
Lost, PVE, Small Map is up and reachable at the moment. According to its reported uptime, the last restart was about 17 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. The first sighting by Rust Going Deep was on 24 September 2026.
What is the Rust version for Lost, PVE, Small Map?
The version on Lost, PVE, Small Map is Rust network protocol 2634 and build 167781, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
What schedule does Lost, PVE, Small Map follow for wipes?
The prediction follows its tag because too few of Lost, PVE, Small Map's wipes are on record to confirm the schedule. Thursday 22 October at 19:30 UTC is when the next wipe is due. The world you are on now was created 2 days 11 hours. The tags show wipes set to happen every week.
What happens on wipe day at Lost, PVE, Small Map?
Across its recent wipes, the average busiest point drew 3 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. Otherwise, the crowd sank below half by day 1.
Rules and settings
What settings are in place on Lost, PVE, Small Map?
No gather rate appears in the name of Lost, PVE, Small Map. 8 players is the group cap, the game's default. It runs pve, no fighting other players. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is active on Lost, PVE, Small Map?
A game-generated procedural map of size 2,850 with seed 1 is in play on Lost, PVE, Small Map. The map is reproducible from its size and seed, so RustMaps can show it from this page. It goes by the map name Custom Map.
Player count
Is Lost, PVE, Small Map busy?
Lost, PVE, Small Map is holding 0 players on its 40 slots at the moment. For the past week, players averaged 0 with a high of 3. The busiest point in the last 48 hours was 19:00 UTC, averaging 2 players.
What's Lost, PVE, Small Map's rank among Rust servers?
For player hours in the last seven days, Lost, PVE, Small Map ranks #5,036, within the top 23% of ranked servers.
Join info
What's the process to join Lost, PVE, Small Map?
Open Rust and press F1, then type client.connect 157.85.87.139:29210. Alternatively, click Launch Rust on this page to join via Steam.