Meduza Classic Test
Offline 157.85.87.35:26698 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 6 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 09:43 UTC14d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 259/ 400
- 181/ 225
- 129/ 100
- 312/ 1000
- 23/ 700
Quick answers
Tags and search
Where does Meduza Classic Test appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Meduza Classic Test: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on Meduza Classic Test?
gmrust (Game mode): This is the standard Rust survival experience; mp75 (Max players): It holds 75 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166652 (Build): The build number is 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list Meduza Classic Test puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What's the location of Meduza Classic Test?
Meduza Classic Test does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 157.85.87.35:26698.
Is Meduza Classic Test up, and how often does it stay online?
Right now Meduza Classic Test is offline, having last been seen 8 days 20 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 3 October 2026.
What Rust version is Meduza Classic Test on?
The version on Meduza Classic Test is Rust network protocol 2634 and build 166652, on Linux. The protocol must match to join; Steam will update your game.
Wipe details
How often does Meduza Classic Test wipe?
Meduza Classic Test's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 14 days 23 hours is how long ago this world came into being.
What can you expect on wipe day at Meduza Classic Test?
Across its recent wipes, the average busiest point drew 4 players. 6 hours after the latest wipe started, the crowd hit its peak.
Settings and map
What settings and rules have been applied to Meduza Classic Test?
No gather rate appears in the name of Meduza Classic Test. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.
What's the map on Meduza Classic Test?
The map on Meduza Classic Test is procedural and size 5,000, generated by the game with seed 50000. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Population
How many players are on Meduza Classic Test?
Meduza Classic Test was last seen 8 days 20 hours ago and is offline as you read this.
Where does Meduza Classic Test sit in the rankings?
For player hours in the last seven days, Meduza Classic Test ranks #15,841, within the top 72% of ranked servers.
Getting in
What's the process to join Meduza Classic Test?
To join, open Rust, hit F1, and enter client.connect 157.85.87.35:26698. Or click Launch Rust on this page to open the game through Steam and connect.