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Dive report

A Shockbyte Rust Server

Offline 157.85.87.62:28266 checked 1d ago

moddedoxide
Drop in
0/ 20 players now 0% full
17-day averagepeak 4
#6,640ranktop 30%
6d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeak
00.250.50.75122:0023:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k9 Oct11 Oct13 Oct14 Oct16 Oct18 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

Sun 11 OctSun 11 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 18:23 UTC6d ago 1 – running 1
Sun 11 Oct, 11:47 UTC6d ago 4 – 0.3 days 0
Sat 10 Oct, 14:12 UTC7d ago 5 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry A Shockbyte Rust Server are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on A Shockbyte Rust Server?

A Shockbyte Rust Server's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp20 (Max players): It holds 20 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What's the performance like on A Shockbyte Rust Server?

The last 48 hours saw an average of 150 server fps, never dropping below 150. The entity count reached a high of 51,293, covering buildings, deployables and everything else. 2,593 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

What location is A Shockbyte Rust Server in?

There is no published region for A Shockbyte Rust Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 157.85.87.62:28266.

Is A Shockbyte Rust Server up, and how often does it stay online?

A Shockbyte Rust Server is down at the moment; it was last up 34 hours ago. Its reported uptime shows a restart about 53 minutes ago. In the last full 7 days, 36 of 168 hours were online, 21% uptime. Rust Going Deep has had it on record since 9 October 2026.

What is the Rust version for A Shockbyte Rust Server?

Rust network protocol 2634 and build 167781 is what A Shockbyte Rust Server runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

What schedule does A Shockbyte Rust Server follow for wipes?

A Shockbyte Rust Server wipes whenever it likes, so no next wipe can be predicted. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 6 days 15 hours ago.

What can you expect on wipe day at A Shockbyte Rust Server?

Recent wipes have averaged a busiest crowd of 3 players. 0 hours after the latest wipe started, the crowd hit its peak.

Settings and map

What settings are in place on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.

Which map is active on A Shockbyte Rust Server?

A Shockbyte Rust Server uses a procedural map of size 3,000 with seed 1690800184, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player count

What's the population like on A Shockbyte Rust Server?

The last sighting of A Shockbyte Rust Server was 34 hours ago; it is offline right now. For the past week, players averaged 1 with a high of 4. At 22:00 UTC in the last 48 hours, the average reached its highest: 1 players.

Where does A Shockbyte Rust Server sit in the rankings?

Over the last seven days, A Shockbyte Rust Server is #6,640 by player hours, among the top 30% of all ranked servers.

Join info

What's the process to join A Shockbyte Rust Server?

Open Rust and press F1, then type client.connect 157.85.87.62:28266. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp20
Max players It holds 20 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build This server runs build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.