A Shockbyte Rust Server
Online 157.85.88.154:28063 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:05 UTC15d ago | 3 | – | running | 0 |
| Wed 23 Sep, 14:16 UTC24d ago | 4 | held half | 8.7 days | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1000/ 100
- 88/ 400
- 93/ 245
- 126/ 100
- 204/ 1000
- 17/ 700
Quick answers
Tags and listings
Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry A Shockbyte Rust Server are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on A Shockbyte Rust Server?
The server browser shows these tags for A Shockbyte Rust Server: gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What's the performance like on A Shockbyte Rust Server?
It averaged 231 server fps over the last 48 hours, with a low of 206. Buildings, deployables and all other world objects added up to as many as 70,099 entities. 4,424 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.
Where can you find A Shockbyte Rust Server?
No region comes from A Shockbyte Rust Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 157.85.88.154:28063.
How reliable is A Shockbyte Rust Server?
Right now A Shockbyte Rust Server is online. The uptime it gives puts the last restart at roughly 4 days 9 hours ago. In the last full 7 days, 144 of 168 hours were online, 86% uptime. 22 September 2026 is when Rust Going Deep first saw it.
What Rust version is A Shockbyte Rust Server on?
Rust network protocol 2634 and build 167781 is what A Shockbyte Rust Server runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
When does A Shockbyte Rust Server wipe?
The wipes recorded for A Shockbyte Rust Server are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 15 days 17 hours.
What happens on wipe day at A Shockbyte Rust Server?
The average peak across recent wipes is 4 players. On the latest wipe, 1 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 100% of recent wipes.
Rules and settings
What settings and rules have been applied to A Shockbyte Rust Server?
Its name does not state a gather rate for A Shockbyte Rust Server. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
What's the map on A Shockbyte Rust Server?
A Shockbyte Rust Server uses a procedural map of size 3,500 with seed 716476, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.
Player stats
What's the population like on A Shockbyte Rust Server?
A Shockbyte Rust Server is holding 0 players on its 40 slots at the moment. Over the past week it has drawn 0 players on average.
What's A Shockbyte Rust Server's rank among Rust servers?
Over the last seven days, A Shockbyte Rust Server is #15,849 by player hours, among the top 72% of all ranked servers.
Getting in
What's the process to join A Shockbyte Rust Server?
To join, open Rust, hit F1, and enter client.connect 157.85.88.154:28063. Or click Launch Rust on this page to open the game through Steam and connect.