A Shockbyte Rust Server
Online 157.85.88.157:28697 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 01:44 UTC2d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 99/ 500
- 134/ 100
- 76/ 245
- 29/ 300
- 67/ 200
- 75/ 1000
Quick answers
Tags and filters
Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include A Shockbyte Rust Server: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on A Shockbyte Rust Server?
A Shockbyte Rust Server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): It holds 40 players; ts8 (Group limit): It uses the default team limit: 8; v2635 (Protocol): The protocol is 2635; a different version won't get you in; cs168909 (Build): The build number is 168909; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
Is A Shockbyte Rust Server lag-free?
It averaged 226 server fps over the last 48 hours, with a low of 141. At its peak it carried 88,747 entities, including buildings and deployables. 4,742 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.
Where can you find A Shockbyte Rust Server?
A Shockbyte Rust Server does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 157.85.88.157:28697.
Is A Shockbyte Rust Server up, and how often does it stay online?
A Shockbyte Rust Server is live as of this check. The uptime it gives puts the last restart at roughly 2 days 15 hours ago. Of the 24 hours in the last 1 full day, 24 were online. That is 100% uptime. 23 October 2026 is when Rust Going Deep first saw it.
What Rust version is A Shockbyte Rust Server on?
The version on A Shockbyte Rust Server is Rust network protocol 2635 and build 168909, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
When does A Shockbyte Rust Server wipe?
Too few wipes are on record for A Shockbyte Rust Server to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 2 days 21 hours ago.
What can you expect on wipe day at A Shockbyte Rust Server?
The average peak across recent wipes is 1 players. 0 hours after the latest wipe started, the crowd hit its peak.
Settings and map
Which rules and settings is A Shockbyte Rust Server running?
Its name does not state a gather rate for A Shockbyte Rust Server. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
What's the map on A Shockbyte Rust Server?
A game-generated procedural map of size 4,000 with seed 584293 is in play on A Shockbyte Rust Server. RustMaps can display it from this page because the same size and seed yield the same map.
Population
Is A Shockbyte Rust Server busy?
A Shockbyte Rust Server is holding 0 players on its 40 slots at the moment. For the past week, players averaged 0 with a high of 1. At 00:00 UTC in the last 48 hours, the average reached its highest: 1 players.
Where does A Shockbyte Rust Server sit in the rankings?
Over the last seven days, A Shockbyte Rust Server is #6,139 by player hours, among the top 28% of all ranked servers.
Join info
How do you get into A Shockbyte Rust Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.85.88.157:28697.