A Shockbyte Rust Server
Online 157.85.89.87:21271 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 16 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 05:59 UTC5d ago | 1 | – | running | 0 |
| Mon 21 Sep, 02:02 UTC26d ago | 1 | halved by day 2 | 21.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 983/ 100
- 88/ 400
- 93/ 245
- 126/ 100
- 204/ 1000
- 17/ 700
Quick answers
Tags and search
Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include A Shockbyte Rust Server: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on A Shockbyte Rust Server?
gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): It holds 1 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167398 (Build): This server runs build 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list A Shockbyte Rust Server puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What's the performance like on A Shockbyte Rust Server?
Average server fps for the last 48 hours was 239, and the lowest was 227. Buildings, deployables and all other world objects added up to as many as 8,188 entities. Memory use peaked at 3,072 MB. Players experience lag when fps drops and entities climb.
What's the location of A Shockbyte Rust Server?
There is no published region for A Shockbyte Rust Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 157.85.89.87:21271.
How reliable is A Shockbyte Rust Server?
Right now A Shockbyte Rust Server is online. The uptime it gives puts the last restart at roughly 5 days 16 hours ago. It was up 86% of the time over the last full 7 days, 144 of 168 hours. The first sighting by Rust Going Deep was on 21 September 2026.
What Rust version is A Shockbyte Rust Server on?
Rust network protocol 2634 and build 167398 is what A Shockbyte Rust Server runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
How often does A Shockbyte Rust Server wipe?
A Shockbyte Rust Server's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 5 days 18 hours is how long ago this world came into being.
What happens on wipe day at A Shockbyte Rust Server?
Across its recent wipes, the average busiest point drew 1 players. On the latest wipe, 16 hours passed before the crowd peaked. Above half that peak until the next wipe: the crowd managed this in 0% of recent wipes. By day 2, the pop had dropped under half.
Map and rules
Which rules and settings is A Shockbyte Rust Server running?
No gather rate appears in the name of A Shockbyte Rust Server. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.
What's the map on A Shockbyte Rust Server?
A game-generated procedural map of size 1,500 with seed 50000 is in play on A Shockbyte Rust Server. RustMaps can display it from this page because the same size and seed yield the same map.
Population
What's the population like on A Shockbyte Rust Server?
A Shockbyte Rust Server is holding 0 players on its 1 slots at the moment. The seven-day average is 0 players, with a peak of 1.
What's A Shockbyte Rust Server's rank among Rust servers?
Over the last seven days, A Shockbyte Rust Server is #15,110 by player hours, among the top 68% of all ranked servers.
Getting in
What's the way to join A Shockbyte Rust Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.85.89.87:21271.