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Dive report

Kit's Clan Clash

Online 157.85.90.138:27958 checked 12m ago

vanillamoddedoxide
Drop in
0/ 40 players now 0% full
07-day averagepeak 1
#14,778ranktop 67%
8d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123411:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

010020030040011:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct13 Oct18 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 02:12 UTC8d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Kit's Clan Clash appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Kit's Clan Clash are: Modded Rust servers. The server list shows it under Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Kit's Clan Clash?

gmrust (Game mode): This is the standard Rust survival experience; mp40 (Max players): There are 40 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^v (Vanilla): No changed rates, no kits, no rule tweaks: this is the game Facepunch released; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list Kit's Clan Clash puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

What's the performance like on Kit's Clan Clash?

Average server fps for the last 48 hours was 120, and the lowest was 9. The entity count reached a high of 89,998, covering buildings, deployables and everything else. Memory use peaked at 3,640 MB. A climbing entity count together with low fps is what feels like lag to players.

Where can you find Kit's Clan Clash?

Kit's Clan Clash does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 157.85.90.138:27958.

What's the uptime like for Kit's Clan Clash?

Right now Kit's Clan Clash is online. The uptime it gives puts the last restart at roughly 1 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for Kit's Clan Clash?

Rust network protocol 2634 and build 167781 is what Kit's Clan Clash runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

What schedule does Kit's Clan Clash follow for wipes?

The wipes recorded for Kit's Clan Clash are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 8 days 8 hours.

What can you expect on wipe day at Kit's Clan Clash?

The average peak across recent wipes is 1 players. The peak crowd on the latest wipe came 0 hours in.

Settings and map

What settings are in place on Kit's Clan Clash?

No gather rate appears in the name of Kit's Clan Clash. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. Its own word for it is vanilla: no changed rates, no kits, no rule tweaks: this is the game Facepunch released. VAC, Valve's anti-cheat, is enabled.

Which map is active on Kit's Clan Clash?

A game-generated procedural map of size 4,000 with seed 419009750 is in play on Kit's Clan Clash. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Population

Is Kit's Clan Clash busy?

Right now 0 players are on Kit's Clan Clash, which has 40 slots. For the past week, players averaged 0 with a high of 1.

What position does Kit's Clan Clash hold in the server rankings?

For player hours in the last seven days, Kit's Clan Clash ranks #14,778, within the top 67% of ranked servers.

Getting in

What's the process to join Kit's Clan Clash?

To join, open Rust, hit F1, and enter client.connect 157.85.90.138:27958. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,^v,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp40
Max players There are 40 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The build number is 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Difficulty

^v
Vanilla No changed rates, no kits, no rule tweaks: this is the game Facepunch released.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.