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Dive report

MtnDrew's Shockbyte

Offline 157.85.90.18:21452 checked 33d ago

moddedoxide
Drop in
1/ 10 players now 10% full
07-day averagepeak –
#12,909rankno region published
43d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does MtnDrew's Shockbyte appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry MtnDrew's Shockbyte are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on MtnDrew's Shockbyte?

The server browser shows these tags for MtnDrew's Shockbyte: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163794 (Build): It's on build 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

What location is MtnDrew's Shockbyte in?

No region comes from MtnDrew's Shockbyte. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 157.85.90.18:21452.

Is MtnDrew's Shockbyte up, and how often does it stay online?

MtnDrew's Shockbyte is down at the moment; it was last up 33 days 18 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 14 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for MtnDrew's Shockbyte?

The version on MtnDrew's Shockbyte is Rust network protocol 2633 and build 163794, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

How often does MtnDrew's Shockbyte wipe?

MtnDrew's Shockbyte's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 43 days 2 hours ago.

Map and rules

What settings are in place on MtnDrew's Shockbyte?

Its name does not state a gather rate for MtnDrew's Shockbyte. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.

What's the map on MtnDrew's Shockbyte?

MtnDrew's Shockbyte uses a game-generated procedural map.

Player count

Is MtnDrew's Shockbyte busy?

Right now MtnDrew's Shockbyte is offline, with its last appearance 33 days 18 hours ago.

What's MtnDrew's Shockbyte's rank among Rust servers?

Over the last seven days, MtnDrew's Shockbyte is #12,909 by player hours, among the top – of all ranked servers.

Getting in

What's the way to join MtnDrew's Shockbyte?

Open Rust and press F1, then type client.connect 157.85.90.18:21452. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players It holds 10 players.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs163794
Build It's on build 163794.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.