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Dive report

RaineyStreet

Online NA 157.85.90.214:26415 checked 12m ago

weekly wipes moddedoxide
Drop in
0/ 40 players now 0% full
07-day averagepeak 2
#7,108ranktop 32% · #1122 in NA
4d agolast wipeweekly schedule
2d 16hnext wipeTue 20 Oct, 23:00 UTC

Players

AveragePeak
0123407:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

010020030040007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 32% of all ranked servers, top 60% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Tuesday 20 October, 23:00 UTC, in 2d 16h. Its weekly schedule tag · low confidence

usual gap6.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held33%else halves by day 2

Coming wipes

  • 2d 16h
    Tue 20 Oct, 23:00 UTC
  • 9d 16h
    Tue 27 Oct, 23:00 UTC
  • 16d 16h
    Tue 3 Nov, 23:00 UTC
  • 18d 12h
    Thu 5 Nov, 19:00 UTC
    FW
  • 23d 16h
    Tue 10 Nov, 23:00 UTC
  • 30d 16h
    Tue 17 Nov, 23:00 UTC
  • 37d 16h
    Tue 24 Nov, 23:00 UTC
  • 44d 16h
    Tue 1 Dec, 23:00 UTC

The first 48 hours of its last wipes

Tue 13 OctThu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 23:00 UTC4d ago 2 – running 2
Thu 1 Oct, 13:20 UTC16d ago 1 halved by day 2 12.4 days 0
Wed 30 Sep, 12:21 UTC17d ago 1 – 1 days 0
Mon 28 Sep, 12:13 UTC19d ago 2 held half 2 days 0
Thu 17 Sep, 14:12 UTC30d ago 1 halved by day 2 10.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does RaineyStreet appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry RaineyStreet are: Modded Rust servers and North American Rust server list. You can find it on the server list by these filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

What's the meaning of the tags on RaineyStreet?

The server browser shows these tags for RaineyStreet: gmrust (Game mode): This is the standard Rust survival experience; mp40 (Max players): The slot count is 40; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^w (Weekly): Weekly wipes; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; NA (North America): Its browser listing sits under North America. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

How well does RaineyStreet perform?

Average server fps for the last 48 hours was 226, and the lowest was 40. At its peak it carried 32,259 entities, including buildings and deployables. The top memory figure was 3,082 MB. What players notice as lag comes from low fps and a rising entity count.

Where can you find RaineyStreet?

The NA tag marks RaineyStreet as being in North America. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 157.85.90.214:26415.

What's the uptime like for RaineyStreet?

RaineyStreet is up and reachable at the moment. The uptime it gives puts the last restart at roughly 5 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for RaineyStreet?

On Linux, RaineyStreet runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.

Wipe schedule

When does RaineyStreet wipe?

With too few wipes recorded for RaineyStreet to confirm the schedule, the prediction goes by its tag. Tuesday 20 October at 23:00 UTC is when the next wipe is due. This world has been running since 4 days 7 hours ago. The tags show wipes set to happen every week.

What can you expect on wipe day at RaineyStreet?

Across its recent wipes, the average busiest point drew 1 players. The peak crowd on the latest wipe came 0 hours in. The crowd held above half that peak until the next wipe in 33% of recent wipes. It held on until day 2, then dipped below half.

Settings and map

What settings and rules have been applied to RaineyStreet?

The name of RaineyStreet contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.

Which map is active on RaineyStreet?

The map on RaineyStreet is procedural and size 2,500, generated by the game with seed 1102026. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player stats

What's the population like on RaineyStreet?

Right now 0 players are on RaineyStreet, which has 40 slots. For the past week, players averaged 0 with a high of 2.

What position does RaineyStreet hold in the server rankings?

Over the last seven days, RaineyStreet sits at #7,108 by player hours, among the top 32% of all ranked servers and #1,122 in North America.

Getting in

What's the process to join RaineyStreet?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.85.90.214:26415.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,^w,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp40
Max players The slot count is 40.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Wipe schedule

^w
Weekly Weekly wipes.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Region

NA
North America Its browser listing sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.