RaineyStreet
Online NA 157.85.90.214:26415 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers, top 60% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Tuesday 20 October, 23:00 UTC, in 2d 16h. Its weekly schedule tag · low confidence
Coming wipes
- 2d 16hTue 20 Oct, 23:00 UTC
- 9d 16hTue 27 Oct, 23:00 UTC
- 16d 16hTue 3 Nov, 23:00 UTC
- 18d 12hThu 5 Nov, 19:00 UTCFW
- 23d 16hTue 10 Nov, 23:00 UTC
- 30d 16hTue 17 Nov, 23:00 UTC
- 37d 16hTue 24 Nov, 23:00 UTC
- 44d 16hTue 1 Dec, 23:00 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 23:00 UTC4d ago | 2 | – | running | 2 |
| Thu 1 Oct, 13:20 UTC16d ago | 1 | halved by day 2 | 12.4 days | 0 |
| Wed 30 Sep, 12:21 UTC17d ago | 1 | – | 1 days | 0 |
| Mon 28 Sep, 12:13 UTC19d ago | 2 | held half | 2 days | 0 |
| Thu 17 Sep, 14:12 UTC30d ago | 1 | halved by day 2 | 10.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 26/ 100
- 16/ 150
- 208/ 250
- 13/ 250
- 371/ 600
- 16/ 200
Quick answers
Tags and listings
Where does RaineyStreet appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry RaineyStreet are: Modded Rust servers and North American Rust server list. You can find it on the server list by these filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
What's the meaning of the tags on RaineyStreet?
The server browser shows these tags for RaineyStreet: gmrust (Game mode): This is the standard Rust survival experience; mp40 (Max players): The slot count is 40; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^w (Weekly): Weekly wipes; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; NA (North America): Its browser listing sits under North America. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
How well does RaineyStreet perform?
Average server fps for the last 48 hours was 226, and the lowest was 40. At its peak it carried 32,259 entities, including buildings and deployables. The top memory figure was 3,082 MB. What players notice as lag comes from low fps and a rising entity count.
Where can you find RaineyStreet?
The NA tag marks RaineyStreet as being in North America. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 157.85.90.214:26415.
What's the uptime like for RaineyStreet?
RaineyStreet is up and reachable at the moment. The uptime it gives puts the last restart at roughly 5 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. Rust Going Deep has had it on record since 13 September 2026.
What is the Rust version for RaineyStreet?
On Linux, RaineyStreet runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.
Wipe schedule
When does RaineyStreet wipe?
With too few wipes recorded for RaineyStreet to confirm the schedule, the prediction goes by its tag. Tuesday 20 October at 23:00 UTC is when the next wipe is due. This world has been running since 4 days 7 hours ago. The tags show wipes set to happen every week.
What can you expect on wipe day at RaineyStreet?
Across its recent wipes, the average busiest point drew 1 players. The peak crowd on the latest wipe came 0 hours in. The crowd held above half that peak until the next wipe in 33% of recent wipes. It held on until day 2, then dipped below half.
Settings and map
What settings and rules have been applied to RaineyStreet?
The name of RaineyStreet contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.
Which map is active on RaineyStreet?
The map on RaineyStreet is procedural and size 2,500, generated by the game with seed 1102026. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Player stats
What's the population like on RaineyStreet?
Right now 0 players are on RaineyStreet, which has 40 slots. For the past week, players averaged 0 with a high of 2.
What position does RaineyStreet hold in the server rankings?
Over the last seven days, RaineyStreet sits at #7,108 by player hours, among the top 32% of all ranked servers and #1,122 in North America.
Getting in
What's the process to join RaineyStreet?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.85.90.214:26415.