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Dive report

Skeleton Island | Private | Vanilla

Offline 157.85.91.118:25218 checked 27d ago

moddedcarbon
Drop in
0/ 40 players now 0% full
07-day averagepeak –
#15,490ranktop 70%
40d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Skeleton Island | Private | Vanilla appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Skeleton Island | Private | Vanilla are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What's the meaning of the tags on Skeleton Island | Private | Vanilla?

Skeleton Island | Private | Vanilla's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs164530 (Build): It's on build 164530; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Plugins are handled by Carbon. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

Where can you find Skeleton Island | Private | Vanilla?

No region comes from Skeleton Island | Private | Vanilla. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 157.85.91.118:25218.

What's the uptime like for Skeleton Island | Private | Vanilla?

The server Skeleton Island | Private | Vanilla is not reachable at the moment; the last sighting was 27 days 18 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is Skeleton Island | Private | Vanilla on?

Rust network protocol 2633 and build 164530 is what Skeleton Island | Private | Vanilla runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

How often does Skeleton Island | Private | Vanilla wipe?

Too few wipes are on record for Skeleton Island | Private | Vanilla to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 40 days is how long ago this world came into being.

Settings and map

What settings are in place on Skeleton Island | Private | Vanilla?

Its name does not state a gather rate for Skeleton Island | Private | Vanilla. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. You will find Carbon plugins installed. VAC is on: Valve's anti-cheat is active.

What's the map on Skeleton Island | Private | Vanilla?

The map on Skeleton Island | Private | Vanilla is procedural and size 3,000, generated by the game with seed 50000. RustMaps can display it from this page because the same size and seed yield the same map.

Population

What's the population like on Skeleton Island | Private | Vanilla?

Right now Skeleton Island | Private | Vanilla is offline, with its last appearance 27 days 18 hours ago.

Where does Skeleton Island | Private | Vanilla sit in the rankings?

For player hours in the last seven days, Skeleton Island | Private | Vanilla ranks #15,490, within the top 70% of ranked servers.

Getting in

How do you get into Skeleton Island | Private | Vanilla?

To join, open Rust, hit F1, and enter client.connect 157.85.91.118:25218. Or click Launch Rust on this page to open the game through Steam and connect. https://discord.com/invite/EXYzMDS7n is its website.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp40
Max players The slot count is 40.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs164530
Build It's on build 164530.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^z
Modded The Modded category fits: plugins or settings are in play.
^y
Carbon Plugins are handled by Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.