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Dive report

Plunderpike

Online 157.85.91.123:20215 checked 13m ago

moddedoxide
Drop in
0/ 16 players now 0% full
07-day averagepeak 1
#15,661ranktop 71%
15d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123420:0022:0001:0003:0006:0008:00

Hourly average and peak, UTC.

Server performance

010020030040020:0022:0001:0003:0006:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 21:08 UTC15d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Plunderpike appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Plunderpike: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Plunderpike?

Plunderpike's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp16 (Max players): The slot count is 16; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

How well does Plunderpike perform?

It averaged 110 server fps over the last 48 hours, with a low of 2. The entity count reached a high of 117,341, covering buildings, deployables and everything else. 4,690 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

What location is Plunderpike in?

No region comes from Plunderpike. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 157.85.91.123:20215.

What's the uptime like for Plunderpike?

Plunderpike is live as of this check. According to its reported uptime, the last restart was about 1 hours ago. Over the past full 7 days it stayed up for 65 of 168 hours, or 39%. 20 September 2026 is when Rust Going Deep first saw it.

What Rust version is Plunderpike on?

On Linux, Plunderpike runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

What schedule does Plunderpike follow for wipes?

Too few wipes are on record for Plunderpike to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 15 days 13 hours is how long ago this world came into being.

What happens on wipe day at Plunderpike?

Recent wipes have averaged a busiest crowd of 1 players. On the latest wipe, 25 hours passed before the crowd peaked.

Settings and map

Which rules and settings is Plunderpike running?

Its name does not state a gather rate for Plunderpike. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.

Which map is active on Plunderpike?

The map on Plunderpike is procedural and size 4,500, generated by the game with seed 723626881. RustMaps can display it from this page because the same size and seed yield the same map.

Population

What's the population like on Plunderpike?

Plunderpike is holding 0 players on its 16 slots at the moment. The seven-day average is 0 players, with a peak of 1.

What position does Plunderpike hold in the server rankings?

For player hours in the last seven days, Plunderpike ranks #15,661, within the top 71% of ranked servers.

How to join

How do you get into Plunderpike?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.85.91.123:20215.

What each one means

Server tags

Published as mp16,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp16
Max players The slot count is 16.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.