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Dive report

Super1337Server

Online 157.85.91.24:29775 checked 10m ago

moddedoxide
Drop in
0/ 16 players now 0% full
07-day averagepeak –
#15,861ranktop 72%
15d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123404:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

010020030040004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 22:33 UTC15d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Super1337Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Super1337Server: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Super1337Server?

gmrust (Game mode): Survival, as standard Rust does it; mp16 (Max players): There are 16 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): It's on build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list Super1337Server puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

How well does Super1337Server perform?

Average server fps for the last 48 hours was 204, and the lowest was 160. At its peak it carried 49,917 entities, including buildings and deployables. Memory use peaked at 3,546 MB. A climbing entity count together with low fps is what feels like lag to players.

What location is Super1337Server in?

Super1337Server does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 157.85.91.24:29775.

Is Super1337Server up, and how often does it stay online?

Right now Super1337Server is online. Its reported uptime shows a restart about 2 days 12 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. 13 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for Super1337Server?

Rust network protocol 2634 and build 167398 is what Super1337Server runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

When does Super1337Server wipe?

The wipes recorded for Super1337Server are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 15 days 4 hours.

What happens on wipe day at Super1337Server?

Recent wipes have averaged a busiest crowd of 1 players. 6 hours after the latest wipe started, the crowd hit its peak.

Rules and settings

What settings are in place on Super1337Server?

Its name does not state a gather rate for Super1337Server. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.

What's the map on Super1337Server?

Super1337Server uses a procedural map of size 3,000 with seed 2147483647, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.

Player stats

What's the population like on Super1337Server?

Super1337Server is holding 0 players on its 16 slots at the moment. Across the last seven days, the typical count has been 0 players.

What's Super1337Server's rank among Rust servers?

Over the last seven days, Super1337Server is #15,861 by player hours, among the top 72% of all ranked servers.

Join info

What's the process to join Super1337Server?

Open Rust and press F1, then type client.connect 157.85.91.24:29775. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp16,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp16
Max players There are 16 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167398
Build It's on build 167398.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.