loading server
Online 157.85.91.31:23953 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:28 UTC16d ago | 2 | – | running | 0 |
| Wed 30 Sep, 00:48 UTC18d ago | 3 | held half | 2.1 days | 0 |
| Sun 27 Sep, 19:26 UTC20d ago | 1 | halved by day 1 | 2.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 262/ 400
- 186/ 225
- 127/ 100
- 325/ 1000
- 23/ 700
Quick answers
Tags and listings
Where does loading server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include loading server: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on loading server?
gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): The slot count is 40; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): This server runs build 166652; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list loading server puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
How well does loading server perform?
It averaged 231 server fps over the last 48 hours, with a low of 204. At its peak it carried 17,896 entities, including buildings and deployables. The top memory figure was 3,934 MB. Players experience lag when fps drops and entities climb.
Where can you find loading server?
There is no published region for loading server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 157.85.91.31:23953.
How reliable is loading server?
loading server is live as of this check. The uptime it gives puts the last restart at roughly 11 days 7 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. Rust Going Deep has had it on record since 27 September 2026.
What is the Rust version for loading server?
The version on loading server is Rust network protocol 2634 and build 166652, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
When does loading server wipe?
There is no next wipe to predict because loading server wipes at irregular times. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 16 days 5 hours.
What happens on wipe day at loading server?
The average peak across recent wipes is 2 players. The peak crowd on the latest wipe came 0 hours in. Recent wipes kept the crowd above half that peak until the next wipe 50% of the time. Otherwise, the crowd sank below half by day 1.
Settings and map
What settings and rules have been applied to loading server?
No gather rate appears in the name of loading server. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. The server does not run Valve's anti-cheat, VAC.
What's the map on loading server?
The map on loading server is procedural and size 2,000, generated by the game with seed 50000. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Population
Is loading server busy?
Right now 0 players are on loading server, which has 40 slots. Over the past week it has drawn 0 players on average.
What's loading server's rank among Rust servers?
Over the last seven days, loading server is #15,843 by player hours, among the top 72% of all ranked servers.
How to join
What's the way to join loading server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.85.91.31:23953.