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Dive report

SOC Raidable Bases Mod PVE

Offline 157.85.91.32:21853 checked 5d ago

moddedoxide
Drop in
0/ 75 players now 0% full
07-day averagepeak 1
#11,052ranktop 50%
10d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct12 Oct14 Oct16 Oct18 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 18 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 04:02 UTC10d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does SOC Raidable Bases Mod PVE appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry SOC Raidable Bases Mod PVE are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on SOC Raidable Bases Mod PVE?

The server browser shows these tags for SOC Raidable Bases Mod PVE: gmrust (Game mode): Survival, as standard Rust does it; mp75 (Max players): The slot count is 75; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167398 (Build): This server runs build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

Where can you find SOC Raidable Bases Mod PVE?

No region comes from SOC Raidable Bases Mod PVE. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 157.85.91.32:21853.

What's the uptime like for SOC Raidable Bases Mod PVE?

The server SOC Raidable Bases Mod PVE is not reachable at the moment; the last sighting was 5 days 18 hours ago. In the last full 7 days, 39 of 168 hours were online, 23% uptime. Rust Going Deep has had it on record since 8 October 2026.

What is the Rust version for SOC Raidable Bases Mod PVE?

The version on SOC Raidable Bases Mod PVE is Rust network protocol 2634 and build 167398, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

When does SOC Raidable Bases Mod PVE wipe?

Too few wipes are on record for SOC Raidable Bases Mod PVE to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 10 days 4 hours is how long ago this world came into being.

What can you expect on wipe day at SOC Raidable Bases Mod PVE?

Recent wipes have averaged a busiest crowd of 4 players. On the latest wipe, 18 hours passed before the crowd peaked.

Rules and settings

What settings and rules have been applied to SOC Raidable Bases Mod PVE?

No gather rate appears in the name of SOC Raidable Bases Mod PVE. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

What's the map on SOC Raidable Bases Mod PVE?

The map on SOC Raidable Bases Mod PVE is procedural and size 4,500, generated by the game with seed 50000. RustMaps can display it from this page because the same size and seed yield the same map. It goes by the map name Custom Map.

Player stats

What's the population like on SOC Raidable Bases Mod PVE?

SOC Raidable Bases Mod PVE was last seen 5 days 18 hours ago and is offline as you read this. The seven-day average is 0 players, with a peak of 1.

What position does SOC Raidable Bases Mod PVE hold in the server rankings?

Over the last seven days, SOC Raidable Bases Mod PVE is #11,052 by player hours, among the top 50% of all ranked servers.

Getting in

What's the process to join SOC Raidable Bases Mod PVE?

Open Rust and press F1, then type client.connect 157.85.91.32:21853. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp75,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp75
Max players The slot count is 75.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167398
Build This server runs build 167398.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.