A Shockbyte Rust Server
Online 157.85.91.99:22714 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 45 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:26 UTC15d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 983/ 100
- 88/ 400
- 93/ 245
- 126/ 100
- 204/ 1000
- 17/ 700
Quick answers
Tags and listings
Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry A Shockbyte Rust Server are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on A Shockbyte Rust Server?
The server browser shows these tags for A Shockbyte Rust Server: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): The build number is 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
Is A Shockbyte Rust Server lag-free?
The last 48 hours saw an average of 208 server fps, never dropping below 171. The entity count reached a high of 41,813, covering buildings, deployables and everything else. Memory use peaked at 3,522 MB. A climbing entity count together with low fps is what feels like lag to players.
What's the location of A Shockbyte Rust Server?
There is no published region for A Shockbyte Rust Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 157.85.91.99:22714.
How reliable is A Shockbyte Rust Server?
A Shockbyte Rust Server is live as of this check. According to its reported uptime, the last restart was about 3 days 16 hours ago. In the last full 7 days, 144 of 168 hours were online, 86% uptime. The first sighting by Rust Going Deep was on 13 September 2026.
What Rust version is A Shockbyte Rust Server on?
Rust network protocol 2634 and build 167398 is what A Shockbyte Rust Server runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
How often does A Shockbyte Rust Server wipe?
Too few wipes are on record for A Shockbyte Rust Server to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 15 days 23 hours ago.
What can you expect on wipe day at A Shockbyte Rust Server?
The average peak across recent wipes is 2 players. On the latest wipe, 45 hours passed before the crowd peaked.
Settings and map
What settings and rules have been applied to A Shockbyte Rust Server?
Its name does not state a gather rate for A Shockbyte Rust Server. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. The server does not run Valve's anti-cheat, VAC.
Which map is active on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural and size 2,800, generated by the game with seed 50000. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player stats
How many players are on A Shockbyte Rust Server?
Out of 10 slots, 1 are filled on A Shockbyte Rust Server right now. For the past week, players averaged 0 with a high of 2. Over the last 48 hours, 01:00 UTC drew the most players, 2 on average.
What's A Shockbyte Rust Server's rank among Rust servers?
Over the last seven days, A Shockbyte Rust Server is #8,581 by player hours, among the top 39% of all ranked servers.
Getting in
How do you get into A Shockbyte Rust Server?
To join, open Rust, hit F1, and enter client.connect 157.85.91.99:22714. Or click Launch Rust on this page to open the game through Steam and connect.