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Dive report

TheDuckPond

Online 157.85.92.105:21010 checked 9m ago

moddedoxide
Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,807ranktop 72%
6d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

010020030040011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct16 Oct17 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does TheDuckPond appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry TheDuckPond are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on TheDuckPond?

The server browser shows these tags for TheDuckPond: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

Is TheDuckPond lag-free?

It averaged 121 server fps over the last 48 hours, with a low of 91. The entity count reached a high of 159,878, covering buildings, deployables and everything else. Memory use peaked at 4,738 MB. Players experience lag when fps drops and entities climb.

What's the location of TheDuckPond?

No region comes from TheDuckPond. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 157.85.92.105:21010.

What's the uptime like for TheDuckPond?

TheDuckPond is up and reachable at the moment. The uptime it gives puts the last restart at roughly 2 hours ago. It was up 99% of the time over the last full 4 days, 95 of 96 hours. The first sighting by Rust Going Deep was on 13 October 2026.

What is the Rust version for TheDuckPond?

On Linux, TheDuckPond runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.

Wipe schedule

What schedule does TheDuckPond follow for wipes?

TheDuckPond's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 6 days 11 hours.

Rules and settings

What settings are in place on TheDuckPond?

Its name does not state a gather rate for TheDuckPond. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.

Which map is active on TheDuckPond?

TheDuckPond uses a procedural map of size 4,250 with seed 142150012, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player stats

Is TheDuckPond busy?

TheDuckPond is holding 0 players on its 10 slots at the moment. The seven-day average for players here is 0.

Where does TheDuckPond sit in the rankings?

For player hours in the last seven days, TheDuckPond ranks #15,807, within the top 72% of ranked servers.

Join info

What's the process to join TheDuckPond?

Open Rust and press F1, then type client.connect 157.85.92.105:21010. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players There are 10 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The build number is 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.