Colonel's Rust Server
Online 157.85.92.113:28015 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:26 UTC16d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1000/ 100
- 82/ 400
- 92/ 245
- 135/ 100
- 198/ 1000
- 17/ 700
Quick answers
Tags and filters
Where does Colonel's Rust Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Colonel's Rust Server: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on Colonel's Rust Server?
Colonel's Rust Server's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp16 (Max players): The slot count is 16; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): It's on build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
Is Colonel's Rust Server lag-free?
It averaged 74 server fps over the last 48 hours, with a low of 59. The entity count reached a high of 140,798, covering buildings, deployables and everything else. Memory use peaked at 8,521 MB. A climbing entity count together with low fps is what feels like lag to players.
What location is Colonel's Rust Server in?
Colonel's Rust Server does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 157.85.92.113:28015.
How reliable is Colonel's Rust Server?
Colonel's Rust Server is live as of this check. Its reported uptime shows a restart about 14 days 18 hours ago. In the last full 7 days, 144 of 168 hours were online, 86% uptime. 13 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Colonel's Rust Server?
The version on Colonel's Rust Server is Rust network protocol 2634 and build 166652, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
What schedule does Colonel's Rust Server follow for wipes?
The wipes recorded for Colonel's Rust Server are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 16 days ago.
What happens on wipe day at Colonel's Rust Server?
Across its recent wipes, the average busiest point drew 1 players. The peak crowd on the latest wipe came 2 hours in.
Map and rules
What settings and rules have been applied to Colonel's Rust Server?
No gather rate appears in the name of Colonel's Rust Server. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.
Which map is active on Colonel's Rust Server?
The map on Colonel's Rust Server is procedural and size 5,000, generated by the game with seed 50000. RustMaps can display it from this page because the same size and seed yield the same map.
Player stats
Is Colonel's Rust Server busy?
Colonel's Rust Server is holding 0 players on its 16 slots at the moment. The seven-day average is 0 players, with a peak of 3. At 03:00 UTC in the last 48 hours, the average reached its highest: 2 players.
Where does Colonel's Rust Server sit in the rankings?
Over the last seven days, Colonel's Rust Server is #5,947 by player hours, among the top 27% of all ranked servers.
Getting in
What's the process to join Colonel's Rust Server?
To join, open Rust, hit F1, and enter client.connect 157.85.92.113:28015. Or click Launch Rust on this page to open the game through Steam and connect.