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Dive report

Rambis's Server

Online 157.85.92.184:28559 checked 12m ago

moddedoxide
Drop in
0/ 54 players now 0% full
07-day averagepeak 3
#8,687ranktop 39%
6h agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeakWipe
0123411:0020:0005:0014:0023:0008:00Wiped Sun 18 Oct, 04:06 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040011:0020:0005:0014:0023:0008:00Wiped Sun 18 Oct, 04:06 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep29 Sep4 Oct8 Oct13 Oct18 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held33%else halves by day 1

The first 48 hours of its last wipes

Sun 11 OctThu 1 OctMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 02:59 UTC7h ago – – running 0
Sun 11 Oct, 03:27 UTC7d ago 1 – – 0
Thu 1 Oct, 23:45 UTC FW16d ago 3 halved by day 1 9.2 days 0
Mon 28 Sep, 23:28 UTC19d ago 3 held half 3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Rambis's Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Rambis's Server are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on Rambis's Server?

The server browser shows these tags for Rambis's Server: gmrust (Game mode): This is the standard Rust survival experience; mp54 (Max players): The slot count is 54; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

How well does Rambis's Server perform?

It averaged 172 server fps over the last 48 hours, with a low of 130. Buildings, deployables and all other world objects added up to as many as 47,427 entities. Memory use peaked at 4,088 MB. Players experience lag when fps drops and entities climb.

What location is Rambis's Server in?

No region comes from Rambis's Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 157.85.92.184:28559.

Is Rambis's Server up, and how often does it stay online?

Rambis's Server is live as of this check. The uptime it gives puts the last restart at roughly 4 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. Rust Going Deep has had it on record since 24 September 2026.

What is the Rust version for Rambis's Server?

The version on Rambis's Server is Rust network protocol 2634 and build 167781, on Linux. The protocol must match to join; Steam will update your game.

Wipe schedule

When does Rambis's Server wipe?

There is no next wipe to predict because Rambis's Server wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 6 hours is how long ago this world came into being.

What happens on wipe day at Rambis's Server?

Recent wipes have averaged a busiest crowd of 2 players. The peak crowd on the latest wipe came 0 hours in. The crowd held above half that peak until the next wipe in 33% of recent wipes. It held on until day 1, then dipped below half.

Rules and settings

Which rules and settings is Rambis's Server running?

The name of Rambis's Server contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.

What's the map on Rambis's Server?

The map on Rambis's Server is procedural and size 2,750, generated by the game with seed 1. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player stats

Is Rambis's Server busy?

Rambis's Server is holding 0 players on its 54 slots at the moment. For the past week, players averaged 0 with a high of 3. Over the last 48 hours, 03:00 UTC drew the most players, 1 on average.

Where does Rambis's Server sit in the rankings?

Over the last seven days, Rambis's Server is #8,687 by player hours, among the top 39% of all ranked servers.

How to join

What's the way to join Rambis's Server?

To join, open Rust, hit F1, and enter client.connect 157.85.92.184:28559. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp54,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp54
Max players The slot count is 54.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.