A Shockbyte Rust Server
Online 157.85.92.252:21561 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 46 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:38 UTC16d ago | 1 | – | running | 0 |
| Tue 29 Sep, 05:13 UTC19d ago | 1 | held half | 2.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 20/ 100
- 167/ 400
- 107/ 225
- 135/ 100
- 146/ 1000
- 5/ 700
Quick answers
Tags and search
Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include A Shockbyte Rust Server: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on A Shockbyte Rust Server?
The server browser shows these tags for A Shockbyte Rust Server: gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): There are 40 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): It's on build 166494; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What's the performance like on A Shockbyte Rust Server?
The last 48 hours saw an average of 190 server fps, never dropping below 85. Buildings, deployables and all other world objects added up to as many as 4,764 entities. The top memory figure was 3,246 MB. A climbing entity count together with low fps is what feels like lag to players.
Where can you find A Shockbyte Rust Server?
A Shockbyte Rust Server does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 157.85.92.252:21561.
Is A Shockbyte Rust Server up, and how often does it stay online?
A Shockbyte Rust Server is up and reachable at the moment. Its reported uptime shows a restart about 16 days 1 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. Rust Going Deep has had it on record since 27 September 2026.
What is the Rust version for A Shockbyte Rust Server?
Rust network protocol 2634 and build 166494 is what A Shockbyte Rust Server runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
How often does A Shockbyte Rust Server wipe?
The wipes recorded for A Shockbyte Rust Server are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 16 days 3 hours is how long ago this world came into being.
What can you expect on wipe day at A Shockbyte Rust Server?
Recent wipes have averaged a busiest crowd of 1 players. The peak crowd on the latest wipe came 46 hours in. Above half that peak until the next wipe: the crowd managed this in 100% of recent wipes.
Map and rules
What settings are in place on A Shockbyte Rust Server?
Its name does not state a gather rate for A Shockbyte Rust Server. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is disabled.
What's the map on A Shockbyte Rust Server?
A Shockbyte Rust Server uses a procedural map of size 2,500 with seed 50000, made by the game. RustMaps can display it from this page because the same size and seed yield the same map. It goes by the map name Custom Map.
Player count
How many players are on A Shockbyte Rust Server?
A Shockbyte Rust Server is holding 0 players on its 40 slots at the moment. Across the last seven days, the typical count has been 0 players.
What's A Shockbyte Rust Server's rank among Rust servers?
Over the last seven days, A Shockbyte Rust Server is #15,860 by player hours, among the top 72% of all ranked servers.
Getting in
What's the way to join A Shockbyte Rust Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.85.92.252:21561.