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Dive report

A Shockbyte Rust Server

Offline 157.85.92.25:28015 checked 13d ago

moddedoxide
Drop in
0/ 3 players now 0% full
07-day averagepeak –
#15,967ranktop 71%
18d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep3 Oct5 Oct8 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Tue 29 SepSun 27 SepSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 18:24 UTC18d ago 0 – running 0
Sun 27 Sep, 22:41 UTC20d ago 3 – 1.8 days 2
Sun 27 Sep, 10:36 UTC20d ago 3 – 0.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include A Shockbyte Rust Server: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on A Shockbyte Rust Server?

gmrust (Game mode): This is the standard Rust survival experience; mp3 (Max players): The slot count is 3; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): It's on build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list A Shockbyte Rust Server puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What location is A Shockbyte Rust Server in?

There is no published region for A Shockbyte Rust Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 157.85.92.25:28015.

What's the uptime like for A Shockbyte Rust Server?

A Shockbyte Rust Server is down at the moment; it was last up 13 days 12 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 27 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for A Shockbyte Rust Server?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

How often does A Shockbyte Rust Server wipe?

No next wipe can be predicted for A Shockbyte Rust Server, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 18 days 11 hours is how long ago this world came into being.

What can you expect on wipe day at A Shockbyte Rust Server?

Across its recent wipes, the average busiest point drew 2 players. The peak crowd on the latest wipe came 0 hours in.

Settings and map

What settings are in place on A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.

Which map is active on A Shockbyte Rust Server?

A game-generated procedural map of size 3,500 with seed 471471404 is in play on A Shockbyte Rust Server. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player count

What's the population like on A Shockbyte Rust Server?

Right now A Shockbyte Rust Server is offline, with its last appearance 13 days 12 hours ago.

What's A Shockbyte Rust Server's rank among Rust servers?

Over the last seven days, A Shockbyte Rust Server is #15,967 by player hours, among the top 71% of all ranked servers.

Getting in

What's the way to join A Shockbyte Rust Server?

To join, open Rust, hit F1, and enter client.connect 157.85.92.25:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp3,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp3
Max players The slot count is 3.
ts8
Group limit It uses the default team limit: 8.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs165217
Build It's on build 165217.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.