A Shockbyte Rust Server
Online 157.85.92.39:27756 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 46 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 05:40 UTC6d ago | 3 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 312/ 500
- 186/ 300
- 129/ 100
- 183/ 225
- 157/ 300
- 155/ 200
Quick answers
Tags and filters
Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include A Shockbyte Rust Server: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on A Shockbyte Rust Server?
A Shockbyte Rust Server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): There are 40 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What's the performance like on A Shockbyte Rust Server?
The last 48 hours saw an average of 184 server fps, never dropping below 139. At its peak it carried 49,093 entities, including buildings and deployables. Memory use peaked at 3,692 MB. What players notice as lag comes from low fps and a rising entity count.
What's the location of A Shockbyte Rust Server?
No region comes from A Shockbyte Rust Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 157.85.92.39:27756.
Is A Shockbyte Rust Server up, and how often does it stay online?
A Shockbyte Rust Server is up and reachable at the moment. According to its reported uptime, the last restart was about 2 days 6 hours ago. In the last full 5 days, 120 of 120 hours were online, 100% uptime. 19 October 2026 is when Rust Going Deep first saw it.
What Rust version is A Shockbyte Rust Server on?
Rust network protocol 2635 and build 167781 is what A Shockbyte Rust Server runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
What schedule does A Shockbyte Rust Server follow for wipes?
A Shockbyte Rust Server's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 6 days 7 hours is how long ago this world came into being.
What can you expect on wipe day at A Shockbyte Rust Server?
Recent wipes have averaged a busiest crowd of 3 players. 46 hours after the latest wipe started, the crowd hit its peak.
Map and rules
What settings and rules have been applied to A Shockbyte Rust Server?
Its name does not state a gather rate for A Shockbyte Rust Server. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is active on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural and size 3,000, generated by the game with seed 50000. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Population
Is A Shockbyte Rust Server busy?
Out of 40 slots, 0 are filled on A Shockbyte Rust Server right now. For the past week, players averaged 0 with a high of 4. At 01:00 UTC in the last 48 hours, the average reached its highest: 3 players.
What's A Shockbyte Rust Server's rank among Rust servers?
For player hours in the last seven days, A Shockbyte Rust Server ranks #4,895, within the top 22% of ranked servers.
How to join
What's the process to join A Shockbyte Rust Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.85.92.39:27756.